This is the newest version of the Thor thermal riflescopes, and this model has 640x480 resolution and a 60 Hz refresh rate – top of the class. It offers 1.5-15x magnification, 90 mm of eye relief, and a 1280x720 HD display. It has multiple thermal palettes, reticle patterns and ...
A High Power match is shot at various distances up to 600 yards, where the highest scoring part of the target is a 6-inch circle, with long-range F-Class and Palma matches stretching as far out as 1000 yards. As you can imagine, a deep knowledge of ballistics is extremely important in...
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This device has been tested and found to comply with the limits for a Class A digital device, pursuant to Part 15 of the FCC Rules. These limits are designed to provide reasonable protection against harmful interference when the device is operated in a commercial environment. ...
ASBuildMethod BufferType Result TraceRayFlag TraceRayHitFormat ShaderStage SlimMesh API Overview Interface Summary SlimMesh Struct Summary MeshInfo VR Engine 说明 C# Unity3D平台 Overview Class Summary HvrApi GetHvrSdkVersion GetHelmetHandle GetControllerHandle GetRenderHandle...
ASBuildMethod BufferType Result TraceRayFlag TraceRayHitFormat ShaderStage SlimMesh API Overview Interface Summary SlimMesh Struct Summary MeshInfo VR Engine 说明 C# Unity3D平台 Overview Class Summary HvrApi GetHvrSdkVersion GetHelmetHandle GetControllerHandle GetRenderHandle...
class Utils { static rect_left static rect_top static rect_right static rect_bottom static rect_value //获取组件所占矩形区域坐标 static getComponentRect(key) { let strJson = getInspectorByKey(key) let obj = JSON.parse(strJson) console.info("[getInspectorByKey] current...
build() { Scroll() { List() { LazyForEach(this.data, (item: string, index: number) => { ListItem() { Row() { Text('item value: ' + item + (index + 1)).fontSize(20).margin(10) } } }) } } } } 因此,此场景下建议设置List子组件的宽高。 class Basi...
The AR SDK System Guide provides the requirements for the hardware, the software, and the sample application, how to install the SDK, and how to build and run the sample applications.
@Component struct Child { @ObjectLink a: ClassA@Builder pixelMapBuilder() { Column() { Text(this.a.name) .width('50%') .height(60) .fontSize(16) .borderRadius(10) .textAlign(TextAlign.Center) .backgroundColor(Color.Yellow) } }build() { Column() { Text(...