Adaptive SmoothingOn Advanced Settings Options Image via EA Turning ‘Off’ shadows will provide a higher framerate along with an advantage to spot enemies easily. SETTINGSSTATUS Dynamic ShadowsOff Anti-AliasingOff Battle Feedback Image via EA ...
Anti-Aliasing: OFF Texture Streaming Budget: Lowest Texture Filtering: Anisotropic 2x Ambient Occlusion Quality: Disabled Sun Shadow Coverage: Low Sun Shadow Detail: Low Spot Shadow Detail: Off Volumetric Lighting: Disabled Dynamic Spot Shadows: Disabled Model Detail: Low Effects Detail: Low Impact Ma...
Convert Incoming Voice to Chat Text: Off Interact Prompt Style: Compact Auto-Sprint: Off Double Tap Spring: On Taking Damage Closes Deathboxes: OFF Performance Display: ON Incoming Damage Feedback: 30 Hop-Up Pop-up: On Subtitles: Off Play Incoming Chat as Speech: Off Customize these settings...
Anti-Aliasing: Off Texture Streaming Budget: Lowest setting available Texture Filtering: Anisotropic 2X Ambient Occlusion Quality: Disabled Sun Shadow Coverage: Low Sun Shadow Detail: Low Spot Shadow Detail: Off Volumetric Lighting: Disabled Dynamic Spot Shadows: Disabled Model Detail: Low Effects Detail...
V-Sync:Off FOV:95 Anti-Aliasing:Off Texture Streaming Budget:As low as possible Texture Filtering:Anisotropic 2X Ambient Occlusion Quality:Disabled Sun Shadow Coverage:Low Sun Shadow Detail:Low Spot Shadow Detail:Off Volumetric Lighting:Disabled ...
Adaptive Super Sampling –Off Anti-Aliasing– Off/TSAA Texture Streaming Budget –Medium/Low Texture Filtering –Anisotropic 2X Ambient Occlusion Quality –Off Sun Shadow Detail –Low Sun Shadow Coverage –Low Spot Shadow Detail –Low Volumetric Lightning –Disabled ...
Everything here is pretty standard in that if it doesn’t affect gameplay, it’s turned off. The only one I would personally leave on is anti-aliasing. It does have some impact on performance, but it’s not egregious and Ireallynotice those jagged edges. If you don’t, particularly whe...
Texture resolution scaling depending on your frames per second output is something you should avoid as it creates inconsistency and texture popping so put it on “0” Anti-Aliasing (AA) – TXAA If it hurts your FPS performance turn it off.Texture Filtering – BilinearAnti-aliasing has no ...
Adaptive Resolution FPS Target - 0Texture resolution scaling depending on your frames per second output is something you should avoid as it creates inconsistency and texture popping so put it on “0”. Anti-Aliasing (AA) - TXAAIf it hurts your FPS performance, turn it off. Texture Filtering ...
Anti-aliasing: TSAA or None (personal preference, but TSAA can dip performance) Texture Streaming Budget: None Texture Filtering: Bilinear Ambient Occlusion Quality: Disabled Sun Shadow Coverage: Low Sun Shadow Detail: Low Spot Shadow Detail: Low ...