Aztecs would generally be remade. The latest patch is v2.2 which was released on May 10, 2013. A detailed explanation of the mechanics behind this: To OP, if you are talking about arabia, which I'll assume you are, aztecs are probably better. Tech Tree lies and secrets (now w/ full ...
tech:'Devotion', civ:'Aztecs', effect:{ hitPoints:'+5', }, }, 'Devotion':{ tech:'Devotion', effect:{ conversionDefense:'', }, }, 'FirstCrusade':{ tech:'FirstCrusade', civ:'Silicians', Expand DownExpand Up@@ -2459,6 +2472,10 @@ export const techList: ITech[] = [ ...
The Aztecs have always been a very solid civilization overall, although theycan be a bit challenging for newer players to master. They have a strong early game but their power falls off in late game due to lack of transitions to counter certain enemy types. One of the key difficulties is ...
110000: Burmese, Vietnamese, Malay, Khmer (Southeast Asian) 120000: Turks, Persians, Saracens, Berbers (Middle Eastern) 130000: Indians 140000: Ethopians, Malians (African) 150000: Incas, Aztecs, Mayans (American) 160000: Huns, Mongols (Steppe) 170000: MagyarsTerrains...
150000: Incas, Aztecs, Mayans (American) 160000: Huns, Mongols (Steppe) 170000: Magyars Terrains To allow for maps with the new expansion terrains, some changes have been made. These terrains have changed from AoC: DLC_MANGROVESHALLOWS replaces Dirt 2 (Terrain nr. 11). To get the Dirt...