Hi, For everyone that is struggling to get the in-driver anti-aliasing to work, I will explain below steps that has helped me in a lot of cases, even in Unreal
In 3.2, it was possible to work around this by setting "Segoe UI" and "Consolas" as the application and view font name respectively, plus setting the antialiasing to Subpixel. In 3.3, this has broken completely and the UI look just wrong irrespective of font and antialiasing option, as ...
Anti aliasing is running perfectly on an application running under Windows 10 on Intel Graphics UHD series embedded in a NUC. But the same application running under Ubuntu 22.04 and the same hardware, the anti aliasing doesn’t seem to be available, typically glGetIntegerv GL_SAMP...
D2D - DImage 效果測試 - Antialiasing D2D - DImage 效果測試 - Api D2D - DImage 效果測試 - ArithmeticComposite D2D - DImage 效果測試 - BatchFlushing D2D - DImage 效果測試 - Batching D2D - DImage 效果測試 - BitmapImageRectangleDpi D2D - DImage 效果測試 - BitmapNullRectangleDpi D2D - DIm...
nerf 3d-reconstruction anti-aliasing novel-view-synthesis guassian-splatting Updated Dec 17, 2024 Python bolrog / d2dx Star 431 Code Issues Pull requests D2DX is a complete solution to make Diablo II run well on modern PCs, with high fps and better resolutions. game fps windows-10 ...
Anti-aliasing not working on anything? As a bit of background, a few days ago I'd a fuse blow out in my room, though my computer is plugged into a surge protector. I'm not 100% sure that this caused it, as I'd also updated to 18.12.2 the same day. After this, all edges in...
Operating System: Microsoft Windows 10 (64-bit) Basically, something is wrong with my Anti Aliasing as well as some other more minor visual issues I am having in all games I play. Comparing it to other pcs with the same settings, they are not experiencing the problems I am. Anti...
I tried running apex legends in compatibility mode for windows 7, admin, low dpi, no success. So this appears to be a intel driver issue with unreal engine games. Its most prevelant when running apex legends and Anti Aliasing is the problem 100%. If you can roll out a fix for your ...
This post relates to this discussion in regards to anti-aliasing: Here is why the "workaround" for anti-aliasing removal in exports as shown here does not work for me (or at least I do not know how to make it work...). I use AD for designing t-shirts whi
Windows Embedded CE 6.0 R34/8/2010Microsoft® Direct3D Mobile® allows for multisample antialiasing. The IDirect3DMobileDevice::Present method down samples the back buffer by the given multiple into the front buffer.The antialiasing multiple is specified as part of the presentation parameters ...