③子像素增强抗锯齿(Enhanced Subpixel Morphological Anti-Aliasing,简称SMAA):原理上基本和FXAA类似,但相较于FXAA会更清晰,不过在运动画面中,锯齿抖动会很严重。 ④覆盖采样抗锯齿(Coverage Sampling Anti-Aliasing,简称CSAA):是一种覆盖的采样,大致原理是将多边形边缘部分的像素,替换覆盖为在硬件或驱动程序中预先计算...
③子像素增强抗锯齿(Enhanced Subpixel Morphological Anti-Aliasing,简称SMAA):原理上基本和FXAA类似,但相较于FXAA会更清晰,不过在运动画面中,锯齿抖动会很严重。 ④覆盖采样抗锯齿(Coverage Sampling Anti-Aliasing,简称CSAA):是一种覆盖的采样,大致原理是将多边形边缘部分的像素,替换覆盖为在硬件或驱动程序中预先计算...
We present a new image-based, post-processing antialiasing technique, which offers practical solutions to the common, open problems of existing filter-based real-time antialiasing algorithms. Some of the new features include local contrast analysis for more reliable edge detection, and a simple and...
Figure 11. Handling of diagonals, from left: source image, FXAA 3.11, SMAA, CMAA2 CMAA2 Extra Sharpness mode There are a number of places throughout the implementation where a tradeoff is made between preserving the sharpness or applying more anti-aliasing. For example, the strength of 11 ...
SMAA (Enhanced Subpixel Morphological Antialiasing) post-processing; WebGL (OpenGL ES 2.0) implementation with no fluff.webgl glsl antialiasing smaa Updated Apr 8, 2021 JavaScript lagodiuk / raytracing-render Star 73 Code Issues Pull requests ...
They lose the “teeth” along their edges when SMAA is turned on. The buntings and the vegetation also get the same treatment. However, unlike FXAA, SMAA isn’t too strong. It gets rid of the aliasing, without blurring the texture detail. This is because it uses a mor...
The main anti-aliasing algorithms can be divided into two groups: These algorithms blur the edges/contrasts. They have a weak effect on FPS. Post-processing methods refer to this group. This group includes: FXAA, SMAA. These algorithms increase the sample rate, and they have a strong effect...
SMAA¶ Subpixel Morphological Anti-Aliasingis an image-based GPU-based implementation of Morphological antialiasing, or MLAA. The algorithm detects borders in the resulting image and then finds specific patterns in these. Anti-aliasing is achieved by blending pixels in these borders, according to ...
We present a new image-based, post-processing antialiasing technique, which offers practical solutions to the common, open problems of existing filter-based real-time antialiasing algorithms. Some of the new features include local contrast analysis for more reliable edge detection, and a simple and...
Ertl (Guest Editors) Volume 31 (2012), Number 2 SMAA: Enhanced Subpixel Morphological Antialiasing Jorge Jimenez1 Jose I. Echevarria1 Tiago Sousa2 Diego Gutierrez1 1Universidad de Zaragoza, Spain 2Crytek GmbH, Germany Figure 1: Example of SMAA 4x integrated in the Crysis 2 game. The insets...