Other residences can be obtained only via upgrading more basic residences, for example a farmer residence will transform into a worker residence when upgraded. To upgrade a residence, three requirements have to be met: residence has to be full all basic needs must be unlocked and fulfilled ...
Worker Residence • Paved Street • Clay Pit • Brick Factory • Pig Farm • Slaughterhouse • Trade Union • Grain Farm • Flour Mill • Bakery • Church • Sailmakers • Quay • Sailing Shipyard • Depot • Harbourmaster's Office • Mounted Guns • Cannon Tower ...
Diagonal Residences, 1.9: Added narrow 3x1 tiles investor residence AddedVibrant Cityskins to narrow engineer residence Reduce lifestyle needs of narrow residences to 1/3 population Alternative Needs, 2.0.2: Multiplayer fix (thanks to Serp) 3 Jakobs-Collection-v6.2.zip 6.2 - Industrial Soap Factor...
Farmer Residence Worker Residence Artisan Residence Engineer Residence Investor Residence Scholar Residence All SkyscrapersEffectsBonus Happiness: +2Residents gain bonus happiness from Schnapps, Beer, Rum, Penny Farthings, Pocket Watches, Jewellery, Gramophones.Bonus Income: +3Residents...
Copper Mine is a Production Building which produces Copper from a copper deposit in the mountain. It can be built only in the Old World (and Cape Trelawney), it requires a copper deposit. It takes 30 seconds to produce 1 ton of copper so the production
Sewing Machines are a consumer good consumed by five different population tiers: As a basic need of Artisans, Engineers, Obreros and Artistas; and as a lifestyle need of Elders. By default, they can be produced only in the Old World. With New World