- [Map Fertilities (Overview)](https://github.com/Pnski/Anno1800ModDoku/blob/main/Tutorials%2FMapFertilities.md) - [Documentation](./documentation/README.md) - [Documentation](./documentation/README.md) - [Guide to make AI use new buildings](./guides/AI%20using%20new%20buildings.md)...
This mod adds smog visual effects to most production buildings. And that's not all, you can now build buildings that generate smog effects—imagine that! Share Permissions and credits Realistically speaking, Anno 1800 engages in a casual revisionism of 19th century industrial cities—which were...
Buildings: 1 • 1 • 4 • 4 • 288 Construction costs: 1800 • 30 Maintenance: -285 • -280 Size: 19x25 Tiles: 475 Space Efficiency: 86.74% Production (per minute): 8 Author: Syrathus • Source: Schnapps 09 WH Full production chain for Schnapps. Can easyly be ...
The explosion rate for "Tourist Season" buildings has been reduced The Move-in speed for Hotels has been increased Corn has been added as possible import good for the DocklandsGeneral Improvements The islands list when sending a ship to a different region is now sorted alphabetically The productio...
A very simple mod that adds a buff to all buildings with a maintenance cost (GUID=368) that reduces the chance of an explosion by 1000%. So even if you have other buffs or items active in your factory that increase the risk of an explosion, it is very unlikely that it will ever hap...
If you echo his sentiment, Incipium’s Tweaks and Enhancements lets you alter even more stuff while playing Anno 1800. Whether you want increased building productivity, faster ships, and more range for public and emergency buildings, it’s all in there. You can also remove royal taxes and ...
Anno 1800 brings its hybrid of city-building, trade, and diplomacy to the Industrial Revolution with a show of technical brilliance, but it’s hindered by a cumbersome interface and other quality-of-life issues. Best Prices Today: Anno 1800 Retailer Price Epic Games Store Free View Deal...
The leg bone’s connected to the knee bone, or rather, the potato farm’s connected to the schnapps distillery. You’ll learn that early on inAnno 1800. A vast majority of resource generating buildings you construct will need to be connected to their respective production buildings. Sheep far...
Unlike other buildings, residences of the same type can have different appearance, which can be changed even after a residence has been built, they can also be rotated. To change the appearance of a building, use Shift+V to find the desired appearance, use , or . to rotate the residence...
A couple of unique buildings for the gates of your city. Mosaic Paving x30 World's Fair Tower x4 World's Fair Gate x2 Tier 8: Marine Promenade A few aesthetic additions for the water features of your city. Channel Fountain x10 Channel Bridge x10 Channel (corner) x6 Tier 9: World'...