it doesn't seem like the same crash with the ones mentioned in this ticket.terminating with uncaught exception of type jni::PendingJavaExceptionshould mean the real issue was some java exception that happened when java code was called from c++. You can try to check the log before...
This one crashes. void main(void) { // return color vec4 color = vec4(1.0, 0.0, 0.0, 1.0); gl_FragColor = color; // return texture2D //vec4 texture = texture2D(texture0, tex_coord0); //gl_FragColor = texture; // return texture2D + color //vec4 texture = texture2D(texture0...
Furthermore, Android provides Java framework APIs to expose the functionality of native code that requires native libraries written in C and C++. For example, a developer can manipulate 2D and 3D graphics in his/her app through the Java OpenGL API of the Android framework by accessing OpenGL ...
I have created a HeatMap with the size of 25000 x 70. The application crashes with the following ...
Applications seem to be throwing an exception during pause, makes them crash on resume. The case is consistently reproducible with the basic example. Launch the basic example on an Android device Press back to pause it Bring app to the f...