contentDescription = stringResource(id = R.string.logoAltText), modifier = Modifier .padding(vertical = padding.dp) .align(Alignment.CenterHorizontally) 4 changes: 4 additions & 0 deletions 4 feature/home/src/m
protectedvoidonCreate(){// ...String initialFragment=getIntent().getStringExtra(EXTRA_SHOW_FRAGMENT);Bundle initialArguments=getIntent().getBundleExtra(EXTRA_SHOW_FRAGMENT_ARGUMENTS);// ...if(initialFragment!=null){switchToHeader(initialFragment,initialArguments);}}privatevoidswitchToHeaderInner(String...
helper.setText(R.id.tv\_name, item.getName()); } 这么一看是不是觉得Kotlin的语法很简单,它允许你的返回值一致的判断进行直接赋值,比如这里判断设备名称为空则显示无名二字,不为空则显示设备名,这两个返回都是String类型,而tvName.text设置的就是String类型,所以就有了上面的简洁代码,有点像三目运算符。
* Return the string value associated with a particular resource ID. The * returned object will be a String if this is a plain string; it will be * some other type of CharSequence if it is styled. * {@more} * * @param id The desired resource identifier, as generated by the aapt *...
StringToJString('android')); if resourceId <> 0 then RealValue := TAndroidHelper.Context.getResources.getDimensionPixelSize (resourceId); end; end; TempP.x := 0; TempP.y := RealValue; Result := Trunc(ConvertPixelToPoint(TempP).y); ...
Returns the mapping of attribute resource ID to source resource ID where the attribute value was set. (Inherited from View) AutofillId Gets the unique, logical identifier of this view in the activity, for autofill purposes. -or- Sets the unique, logical identifier of this view in the acti...
(Activity); var padding = Convert.ToInt32(TypedValue.ApplyDimension(ComplexUnitType.Dip, 4, Activity.Resources.DisplayMetrics)); textView.SetPadding(padding, padding, padding, padding); textView.TextSize = 24; textView.Text = Shakespeare.Dialogue[PlayId]; var scroller = new ScrollView(Activity...
}String8resPath =it.getPath();resPath.convertToResPath();String8obfuscationName;String8obfuscationPath = getObfuscationName(resPath, obfuscationName);table->addEntry(SourcePos(it.getPath(),0),String16(assets->getPackage()),type16,baseName,//String16(obfuscationName),String16(obfuscationPath),/...
mediaPlayer.seekTo((int)playerCurrentPosition); } }else if(distanceX<= -DpPxConvert.dip2px(((Activity)context), STEP_PROGRESS)){//快进 gesture_iv_progress.setImageResource (R.drawable.class_souhu_player_forward); if(playerCurrentPosition<playerDuration-16*1000){ ...
输入:res文件夹所有的资源(layout\drawable\string\array等),asset下的资源,AndroidManifest.xml,Android.jar文件工具: aapt 地址(/your sdk path/build-tools/your build tools version/aapt)输出:res下的资源都会被编译成一个资源索引文件resource.arsc以及一个R.java类。asset下的资源不会编译,直接压缩进apk。