19 devices AUDIO_DEVICE_OUT_SPEAKER|AUDIO_DEVICE_OUT_EARPIECE|AUDIO_DEVICE_OUT_WIRED_HEADSET|AUDIO_DEVICE_OUT_WIRED_HEADPHONE|AUDIO_DEVICE_OUT_ALL_SCO|AUDIO_DEVICE_OUT_PROXY|AUDIO_DEVICE_OUT_ANLG_DOCK_HEADSET|AUDIO_DEVICE_OUT_FM_TX 20 flags AUDIO_OUTPUT_FLAG_DIRECT|AUDIO_OUTPUT_FLAG_COMPRESS_...
AUDIO_OUTPUT_FLAG_NONE = 0x0, // no attributes AUDIO_OUTPUT_FLAG_DIRECT = 0x1, // this output directly connects a track // to one output stream: no software mixer AUDIO_OUTPUT_FLAG_PRIMARY = 0x2, // this output is the primary output of // the device. It is unique and must be ...
devices AUDIO_DEVICE_OUT_EARPIECE|AUDIO_DEVICE_OUT_SPEAKER|AUDIO_DEVICE_OUT_WIRED_HEADSET|AUDIO_DEVICE_OUT_WIRED_HEADPHONE|AUDIO_DEVICE_OUT_ALL_SCO|AUDIO_DEVICE_OUT_AUX_DIGITAL|AUDIO_DEVICE_OUT_SPDIF flags AUDIO_OUTPUT_FLAG_PRIMARY } spdif_passthrough { sampling_rates 44100|48000 channel_masks AUD...
AUDIO_OUTPUT_FLAG_NONE = 0x0, // no attributes AUDIO_OUTPUT_FLAG_DIRECT = 0x1, // this output directly connects a track // to one output stream: no software mixer AUDIO_OUTPUT_FLAG_PRIMARY = 0x2, // this output is the primary output of // the device. It is unique and must be ...
我们根据不同的播放场景,使用不同的输出标识,如按键音、游戏背景音对输出时延要求很高,那么就需要置 AUDIO_OUTPUT_FLAG_FAST,具体可以参考 ToneGenerator、SoundPool 和 OpenSL ES。 一个AudioTrack Natvie API 的测试例子(MODE_STATIC/TRANSFER_SHARED 模式),代码文件位置:frameworks/base/media/tests/audiotests/shared...
uint32_t *pLatencyMs, audio_output_flags_t flags) { /*入参中的module是由前面的loadHwModule 获得的,它是一个audiointerface的id号,可以通过此id在mAudioHwDevs中查找到对应的AudioHwDevice对象*/ status_t status; PlaybackThread *thread =NULL; ...
devices AUDIO_DEVICE_OUT_AUX_DIGITALflags AUDIO_OUTPUT_FLAG_DIRECT}}……… 柚貓病 闻名一方 11 还有一种修改本地系统文件的方法,同样具有风险下面我列出来 柚貓病 闻名一方 11 使用RE或ES浏览器,在/system/底下找到build.prop文件,打开并编辑,将下列字符复制到文档最后后保存。lpa.decode=falsetunnel.de...
if (!AudioSystem::isValidFormat(format)) { LOGE("Invalid format"); return BAD_VALUE; } // force direct flag if format is not linear PCM if (!AudioSystem::isLinearPCM(format)) { flags |= AudioSystem::OUTPUT_FLAG_DIRECT; } if (!AudioSystem::isOutputChannel(channels)) { ...
stream type, strategy, device, output, profile, module : policy out flag : 比如对于某个专业APP, 它只从HDMI播放声音, 这时就可以指定out flag为AUDIO_OUTPUT_FLAG_DIRECT,这会导致最终的声音无需混音即直接输出到对应的device Android系统里使用hardware module来访问硬件, 比如声卡 ...
formats AUDIO_FORMAT_PCM_16_BIT devices AUDIO_DEVICE_OUT_AUX_DIGITAL flags AUDIO_OUTPUT_FLAG_DIRECT } } inputs { primary { sampling_rates 8000|11025|16000|22050|24000|32000|44100|48000 channel_masks AUDIO_CHANNEL_IN_MONO|AUDIO_CHANNEL_IN_STEREO ...