Then it has to be Goldif( pItem->id() !=0xEED) { pBeggar->talk( tr("Sorry, but i can only use gold.") ); bounceItem( socket, pItem );return; } pBeggar->talk( tr("Thank you %1 for the %2 gold!").arg( socket->player()->name() ).arg( pItem->amount() ) ); soc...