FidelityFX-FSR2 上面介绍的FidelityFX-SDK仓库中没有提供DX11版本的FSR,但根据Integration Guide中介绍,FSR2应该是支持DX11的。实际上确实是支持的,虽然我在官方的所有提交记录中都没有找到,但最终在FSR2的Unity-URP集成项目中找到了这个patch,可以对FidelityFX-FSR2打上这个patch来打开DX11的功能。 以下是该项目中,FSR...
Full shader source code provided for a smooth and flexible integration. Wide API support for DirectX®12, Vulkan®, and DirectX®11! FSR can be ported onto multiple platforms without restriction. Highly optimized FSR is hand-optimized for great performance across a wide variety of GPUs1. ...
This guide is intended to provide practical advice for profiling and optimizing with Unreal Engine. This current version of the performance guide focuses on profiling and optimizing GPU performance. You can find our FidelityFX Super Resolution Unreal Engine plugins at these links: FSR 3 | FSR 2 |...
AMD Radeon™ Super Resolution (RSR)2 leverages FSR technology on the driver level, giving you upscaled performance benefits across thousands of games.AMD FidelityFX Super Resolution (FSR) 1 and 2 are available on select games and require developer integration. See https://www.amd.com/en/...
The new AMD FSR 2.0 plugin has built-in TCAS sharpening, meaning that any game that has AMD FidelityFX-CAS, needs to have that disabled before you kick things off. AMD helps you out with that, with a guide on that here for Unreal Engine 5, 4.26.2, and 4.27.2 versions...
1. AMD FidelityFX Super Resolution (FSR) 1 and 2 are available on select games and require developer integration. AMD FidelityFX Super Resolution is “game dependent” and is supported on the following AMD products. FSR 1.0: AMD Radeon™ RX 7000, RX 6000, RX...
Head over to the Unreal Engine patches page to for more information. We've also updated the Unreal Engine Performance Guide to talk about UE4 upscaling as well, including the FSR upscaling we now provide. We’re Just Getting Started The response to AMD FidelityFX Super Resolution has...
As AMD FSR technology is an open-source cross-platform solution, this new feature test in 3DMark can be used with any supported GPU from AMD, Intel, and Nvidia. For a list of 3DMark supported GPUs from all vendors, please see the3DMark user guide. ...
The first example comes from NarutoUA, who managed to replace Grand Theft Auto V's internal upscaler with FSR without even having access to the open source code, which AMD still has to share publicly. You can download the mod from this page; just follow the installation guide below to try...
当然农企战未来是老传统了, 说不定就像 FSR 一样一觉睡醒快进到未来,毕竟大家对于加速计算的硬件可能...