and works exactly as minimax algorithm. In this case, it also consumes more time because of alpha-beta factors, such a move of pruning is called worst ordering. In this case, the best move occurs on the right side of the tree. The time complexity for such an order...
Alpha-beta剪枝本质是alpha剪枝和beta剪枝的结合,这两种剪枝的发生条件不同,因此在博弈中总是首先需要区分取极小值和取极大值方,这在一定程度上让算法的效率打了折扣。 未来发展方向 Alpha-beta剪枝是对极小化极大算法的一种改进,但是在实际应用过程中,alpha-beta剪枝首先要区分出博弈双方谁是取极大值者,谁是取...
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Alpha-beta剪枝本质是alpha剪枝和beta剪枝的结合,这两种剪枝的发生条件不同,因此在博弈中总是首先需要区分取极小值和取极大值方,这在一定程度上让算法的效率打了折扣。 未来发展方向 Alpha-beta剪枝是对极小化极大算法的一种改进,但是在实际应用过程中,alpha-beta剪枝首先要区分出博弈双方谁是取极大值者,谁是取...
Minimax-with-Alpha-Beta-Pruning-Chess-AI古典**r≡ 上传9.37 MB 文件格式 zip chess-ai javascript-game α-β 剪枝优化 Minimax 算法国际象棋 AI 点赞(0) 踩踩(0) 反馈 所需:1 积分 电信网络下载 acqdp 2025-01-12 12:01:03 积分:1 Quanlse 2025-01-12 12:00:27 积分:1 ...
Minimax with Alpha-Beta Pruning Chess AI (α-β剪枝优化国际象棋人工智能)是一种用于国际象棋的人工智能算法。该算法使用Minimax算法来评估棋局,并结合α-β剪枝优化来提高搜索效率。 Minimax算法是一种基于回溯和深度优先搜索的决策树算法,用于评估棋局的最优解。它通过计算棋局中每个可能的移动后的最大价值和最小...
Strong UCI Chess Engine written in C++17 (Not C, GitHub!!!) chess-enginechessaineural-networkcppalpha-betaalpha-beta-pruningnegamaxchess-ai UpdatedSep 20, 2024 C bcorfman/raven-checkers Star26 Code Issues Pull requests Discussions An open-source checkers game with a computer-based AI, written...
描述来源:Knuth, D. E., & Moore, R. W. (1975). An analysis of alpha-beta pruning.Artificial intelligence,6(4), 293-326. URL:http://www.sciencedirect.com/science/article/pii/0004370275900193 描述来源:Su, Y. J. F. (2009). IMPROVEMENT ON ALPHA-BETA SEARCH ALGORITHM IN CHINESE CHESS ...
人工智能原理 对抗性搜索 5-3 Alpha-Beta修剪 5. Adversarial Search Contents:☐5.1. Games ☐5.2. Optimal Decisions in Games ☐5.3. Alpha-Beta Pruning ☐5.4. Imperfect Real-time Decisions ☐5.5. Stochastic Games ☐5.6. Monte-Carlo Methods Artificial Intelligence 28 ...
Alpha-Beta Pruning, Its Parallel Variation and Analysis Searching the game tree quickly and correctly is a crucial part of designing intelligent AI (Artificial Intelligence). The algorithm to search game tree determines the response time and shrewdness of the AI player's moves. Alpha-Beta pru......