Since the early 70s the question of efficiency of the alpha-beta pruning algorithm has been of interest to those who have been working on game-playing programs. In this paper, we present a quantitative study of
int value =alpha_beta_pruning(position->left,alpha,beta,false); max1 = std::max(value,max1); alpha = std::max(alpha,max1);if(beta <= alpha){delete_subtree(position->right);//剪枝只发生在右边position->right = NULL;returnmax1; } value =alpha_beta_pruning(position->right,alpha,beta...
beta为-inf、inf,根结点为max层,整体max、min层交替遍历顺序:二叉树中序遍历(左中右)参数更新:向上:max层更新alpha,min层更新beta;向下:passPruning:(alpha >= beta)alpha pruning:(max层)父结点alpha >= 子结点betabeta pruning: (min层)父结点beta <= 子结点alpha"""def__init__(self,data,max_depth=...
Alpha-Beta剪枝(Alpha-Beta Pruning)蒙塔卡洛树搜索(Monte-Caelo Tree Algorithm)最大最小算法是对抗...
2-5.3 Alpha-Beta Pruning(Alpha-Beta剪枝)是人工智能原理_北京大学_王文敏的第31集视频,该合集共计67集,视频收藏或关注UP主,及时了解更多相关视频内容。
} if(who){// max int max1 = INT_MIN; int value = alpha_beta_pruning(position->left,alpha,beta,false); max1 = std::max(value,max1); alpha = std::max(alpha,max1); if(beta <= alpha){ delete_subtree(position->right); //剪枝只发生在右边 position->right = NULL; return max1;...
To utilize the alpha-beta pruning, we consider the small cells as leaves on a tree with corresponding load values. To estimate these loads, we also utilize the G/G/1 queuing system. After finding the small cells which are probable for MLB&MRO conflict, we utilize the two-dimensional ...
Alpha-Beat pruning algorithm for Chinese chess. Contribute to MegaShow/AlphaBetaPruning development by creating an account on GitHub.
alpha-beta pruning α-β剪 双语对照 词典结果:alpha-beta pruning α-β修剪法;alpha
Alpha-Beta Pruning Game tree :博弈树 有双人/多人博弈树,如下two-ply game tree 我们从leaf向上看,leaf深度为0,依次往上加,每层代表不同方状态。 比如上图0层我有9种可能的状态,对应于我不同的得分,我的目标就是MAX,即操作使得我能得分最大,而1层是对手可能的状态,他的目标是MIN,即让我的分数最小化...