Filling Algorithms in Computer Graphics (in Hungarian)Reviczky, J
Computer science - Algorithms, Complexity, Programming: An algorithm is a specific procedure for solving a well-defined computational problem. The development and analysis of algorithms is fundamental to all aspects of computer science: artificial intell
Holographic three-dimensional display is an important display technique because it can provide all depth information of a real or virtual scene without any special eyewear. In recent years, with the development of computer and optoelectronic technology,
This repository is a collection of open-source implementation of a variety of algorithms implemented in C++ and licensed underMIT License. These algorithms span a variety of topics from computer science, mathematics and statistics, data science, machine learning, engineering, etc.. The implementations...
commodity multicores during the beginning of this decade created a need to embrace concurrency in many fields, including EDA algorithms. This need is now fast gaining urgency with the recent trends in the emergence of the general purpose computation on graphics processor units GPU). Through ...
All Algorithms implemented in Python. Contribute to TheAlgorithms/Python development by creating an account on GitHub.
Originally used to accelerate graphics rendering, graphics progressing units (GPUs) can also be applied to scientific calculations in signal processing, computational finance, energy production, and other areas. You can perform computations on NVIDIA GPUs directly from MATLAB. FFT, IFFT, and linear alg...
Scanline algorithms are popular in computer graphics for complex geometric manipulations. The main characteristic of scanline algorithms is that a geometric transformation is decomposed into multipass transforms with each pass operating only along row or column scanlines. This leads to conversion of 2-D ...
F Sillion,G Drettakis,B Bodelet - 《Computer Graphics Forum》 被引量: 329发表: 1997年 A survey of Real-Time Soft Shadows Algorithms Computer Graphics ForumJ.-M. Hasenfratz, M. Lapierre, N. Holzschuch, and F. cois Sillion. A survey of real-time soft shadows algorithms. In ... JM...
Computer Graphics http://vis.berkeley.edu/courses/cs184-fa10/wiki/index.php/Main_Page Advanced Computer Graphics http://www.cs.cmu.edu/~djames/15-864/index.html Topics in Computer Graphics http://www.graphics.stanford.edu/courses/#cs448 ...