3D Computer Graphics Parallel Projection Orthographic Projection Oblique Projection Perspective Projection 3D Transformation Rotation with Quaternions Modelling and Coordinate Systems Back-face Culling Lighting in 3D Graphics Shadowing in 3D Graphics 3D Object Representation Represnting Polygons Computer Graphics ...
Ghosh, S. (1999) On a fundamental physical principle underlying the point location algorithm in computer graphics. IEEE Trans. Education 42: pp. 200-204Ghosh S. On a fundamental physical principle underlying the point location algorithm in computer graphics. IEEE Trans Educ 1999;42(3):200-4....
Algorithm, Inc. engineers PC and mobile software applications and electronics hardware for interactive real-time simulation and 3-D computer graphics, as well as many specialized data analytics technologies for business and industry. It builds software for data analytics and machine learning that bolster...
computer-graphicssketching-algorithm UpdatedJan 22, 2025 Python Official Implementation of "Learning-based Sketches for Frequency Estimation in Data Streams without Ground Truth" machine-learningdata-streamunsupervised-learningfrequency-estimationsketching-algorithm ...
An occlusion culling circuit for use in a graphics computer receives graphics primitives data including x and y coordinates for each pixel, a z depth value, and r, g, b, and a or index color data. For each group of primitives, the graphi... DM Olsen,ND Scott,RJ Casey - US 被引量...
Namely, the circumcircle of a triangle whose upper vertex has just been hit by the sweep-line, exceeds the sweep-line and some of the points before the sweep-line could be located in the circle. ???TODO。很长时间认为,线扫描算法不能用于DT。在1987年,Fortune使用了一种非常聪明的方法实现了基...
The main contribution of this work is to offer a simple and cost-efficient parallel algorithm that, given an arbitrary n-vertex cubic graph G as input, produces an orthogonal grid drawing of G in O(log n) time, using n processors on an EREW PRAM. Our algorithm matches the time and cost...
In subject area:Computer Science Algorithm selection is the process of choosing the best set of data points based on performance testing and agreement between learners, in order to improve the labeled set for retraining. AI generated definition based on:Handbook of Statistics,2013 ...
Water Tight Surface Reconstruction of 3D Point Cloud Data using the Ball Pivoting Algorithm image-reconstruction computer-graphics point-cloud surface-reconstruction computational-geometry mesh-generation delaunay-triangulation 3d-modeling ball-pivoting-algorithm surface-samples triangle-mesh Updated Dec 30, 20...
IEEE Parallel Visualization and Graphics Symposium This symposium id the successor to the successful Parallel Rendering Symposium (PRS) series. It broadensthe original scope of PRS to include topics in all ... A Chalmers 被引量: 6发表: 1999年 Pixel merging for object-parallel rendering: A distri...