3D Computer Graphics Parallel Projection Orthographic Projection Oblique Projection Perspective Projection 3D Transformation Rotation with Quaternions Modelling and Coordinate Systems Back-face Culling Lighting in 3D Graphics Shadowing in 3D Graphics 3D Object Representation Represnting Polygons Computer Graphics ...
Ghosh, S. (1999) On a fundamental physical principle underlying the point location algorithm in computer graphics. IEEE Trans. Education 42: pp. 200-204Ghosh S. On a fundamental physical principle underlying the point location algorithm in computer graphics. IEEE Trans Educ 1999;42(3):200-4....
engineers PC and mobile software applications and electronics hardware for interactive real-time simulation and 3-D computer graphics, as well as many specialized data analytics technologies for business and industry. It builds software for data analytics and machine learning that bolsters Enterprise ...
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computer-graphicssketching-algorithm UpdatedJan 22, 2025 Python Official Implementation of "Learning-based Sketches for Frequency Estimation in Data Streams without Ground Truth" machine-learningdata-streamunsupervised-learningfrequency-estimationsketching-algorithm ...
An occlusion culling circuit for use in a graphics computer receives graphics primitives data including x and y coordinates for each pixel, a z depth value, and r, g, b, and a or index color data. For each group of primitives, the graphi... DM Olsen,ND Scott,RJ Casey - US 被引量...
In subject area:Computer Science Algorithm selection is the process of choosing the best set of data points based on performance testing and agreement between learners, in order to improve the labeled set for retraining. AI generated definition based on:Handbook of Statistics,2013 ...
18 designed a collaborative multi-group particle swarm algorithm with high parallelism that was used to test the adaptability of Graphics Processing Units (GPUs) in distributed computing environments. Mukhopadhyay and Banerjee19 proposed a chaotic multi-group particle swarm optimization (CMS-PSO) to ...
In this article, a low-complexity VLSI architecture based on a radix-4 hyperbolic COordinate Rotion DIgital Computer (CORDIC) is proposed to compute the [Math Processing Error]Nth root and [Math Processing Error]Nth power of a fixed-point number. The most recent techniques use the radix-2 CO...
Based on the combination of scan-line and priority algorithms, an improved scan-line algorithm for computer three-dimensional (3-D) realistic graphics displaying is presented. In this approach, sorting is performed according to YP order, and the priority criteria are simple and normalized; therefore...