FSR looks exactly the same no matter GPU you run it on. If you have proof it's otherwise, show it. Jeager said: Is that the new method to officially fuck AMD cards ? How so? FSR 2 being run at native resolution is barely more demanding than classic TAA. Same applies to ...
《Alan Wake 2》采用双主角设计,FBI探员Saga与主角Alan的联手,如同光明与黑暗的交锋,引人入胜。游戏支持原生DLSS/FSR超分辨率技术,尽管DLSS 3.5功能默认开启,但对于画面追求极致的玩家,这无疑是一次技术的飞跃。Remedy更是引入了完整光线追踪,将游戏的视觉体验提升至艺术与技术的巅峰,为玩家带来前...
day a lot of this is subjective I can't personally stand shimmering artifacts or disocclusion artifacts two things fsr does poorly to different degrees vs what DLSS isn't good at even TAA in some games has major issues that both FSR and DLSS clean up so it really dows depend game...
The sequel to Alan Wake,Alan Wake 2, has finally landed, and with it comes some of the most impressive visual technologies and graphics that we have seen to date thanks to Path Tracing which is complemented through the use of NVIDIA's DLSS 3.5 Ray Reconstruction technology. Witness...
Simulate DLSS Upscaler and DLSS-G Frame Generation features on any DirectX 12 compatible GPU in any DirectX 12 game that natively supports DLSS2, DLSS3 and now supports FSR 3.1 for AMD users.Sim
Alan Wake 2 Ultra PC specs (4K / 60fps) GPU: Nvidia GeForce RTX 4070 / AMD Radeon RX 7800 XT VRAM: 12G DLSS / FSR 2: Performance CPU: AMD Ryzen 7 3700X / Intel equivalent RAM: 16GB OS: Windows 10 / 11 Storage: 90GB SSD ...
1、Alan wake 2, 公布PC端配置要求,对配置要求很高,1080P 低画质30帧都需要2060/6600,并且还得开启DLSS/FSR 2、国产显卡品牌摩尔线程的下一代消费级和专业级显卡MTT S90/ MTT S4000已在开发中 3、intel14代 14代K系列对比13代,R23单/多核跑分对比 ...
Alan Wake 2 is a stuttery unoptimized pile of garbage Ryzen 3900X - 32GB DDR3 3600 - RTX 4080 A stutter fest... Click to expand... That looks like no vsync. Had the same stuttering. The in game vsync does not work with FrameGeneration. You need to enable Vsync in the Nvidia ...
There was some concern that Alan Wake 2 requires upscaling. That isn’t the case, but it’s clear the game was designed around having either DLSS or FSR turned on. DLSS 3.5 is definitely the way to go if you can manage it. You can see a prime example of that below. From left. ...
The shadow cast by player character Saga "lags" when she moves with FSR2. It's very clear in motion. This doesn't happen on GeForce cards using DLSS Ray Reconstruction. If you ever doubted AMD's claim that RDNA 3is better at ray-tracing thanRDNA 2, well, here you go. The RTX 3080...