使用“Graph Editor”调整关键帧的动画曲线,使流体运动更加自然和流畅。 3.3 预览和渲染 在合成面板中预览你的流体效果,确保一切按预期工作。 点击Composition > Add to Render Queue,设置渲染参数并渲染最终视频。 通过这些步骤,你可以在 After Effects 中制作出基本和高级的流体模拟效果。根据需要调整参数和效果,以获...
You are on the value graph, but you need the speed/velocity graph. Klick on the eye and switch to the other one. *Martin Votes Upvote Translate Translate Report Report Reply jesseheinila AUTHOR Community Beginner , Aug 05, 2019 Copy link to clipboard Thanks for the replay! Still ...
(分别对阴影、中间色和高光色调进行替换,在Image Control菜单中出现)CC Twister(扭曲过渡,在Transition菜单中出现)CC Vector Blur(向量区域模糊,在Blur & Sharpen菜单中出现)CC Wide Time(多重的帧融合效果,在Time菜单中出现)共61种滤镜,其实也就是著名的FinalEffects,速度、效果和易用性都很好,特别是粒子系统和...
Adobe October 1995 3.0 Nimchow Render queue, bezier masking, time remapping, keyframe assistants (wiggler, motion sketch, smoother), multiple effects per layer, advanced keying, velocity graph, 1/2/4 point motion tracking, motion math, first Japanese version, layer transfer modes, continuously ras...
1、ae 插件大全安装方法 1. 这里的插件,大部分都可以直接放在ae安装目录的插件包plug-in中(c:program filesadobeadobe after effects cs3support filesplug-ins) 2.部分需安装的请先安装完后再输入序号(注意路径一定要指定在ae软件安装文件夹的plug-in中,否则安装无效。启动after effects软件后,选中timeline中要施加...
3.3.21 BC Velocity Remap(速度测试图) 3.3.22 BC Z Space I(Z空间1) 3.3.23 BC Z Space I I(Z空间2) 4.Colormap(颜色地图) 5.Composite Wizard 5.1 CW Composite Color Matcher(复合颜色匹配器) 5.2 CW Deluxe Edge Finder(华丽的边缘查找器) 5.3 CW Deluxe Edge Finder EZ(华丽的边缘查找器EZ) ...
Velocity Specifies the speed at which the wave moves in the specified direction. Spin Controls the continued rotation of a shape after it is born. Lifespan (sec) Specifies the time, in seconds (including the fade-in and fade-out times), that the wave exists. Tip: To prevent waves...
In such cases, specify speed numerically in the Keyframe Velocity dialog box. The options and units in the dialog box vary depending on the layer property you are editing and may also vary for plug-ins.Display the speed graph for the keyframe you want to adjust. ...
shape of this curve. So this is one of those crummy things about after effects that I don't know, maybe someone out there knows a better way, but what I usually end up doing is I'll leave the, the X and Y locked, and I'll just suck it up and I'll use the speed graph ...