import 'dart:async' show Future; import 'package:flutter/services.dart' show rootBundle; Future<String> loadAsset() async { return await rootBundle.loadString('assets/config.json'); } 1. 2. 3. 4. 5. 6. Loading images Declaring resolution-aware image assets .../image.png .../Mx/image....
Steps to reproduce add image_pickeror any iOS plugin in pubspec.yaml run the project in iOS Expected results Seccessfully run the project Actual results Parse Issue (Xcode): Module 'image_picker_ios' not found /Users/akshayn/Desktop/novi...
Flutter Service Introduction Version Change History Development Guide Development Process Preparations Preparing the Development Environment Configuring App Information in AppGallery Connect Integrating the Map Kit Plugin for Flutter Client Development Adding Permissions Creating a Map Interacting ...
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sdk: flutter go_router: ^14.1.4 google_fonts: ^6.2.1 http: ^1.2.1 http: ^1.3.0 image_picker: ^1.1.2 json_annotation: ^4.9.0 mime: ^2.0.0 pointer_interceptor: ^0.10.1 pretty_diff_text: ^2.0.0 provider: ^6.1.2 split_view: ^3.2.1 url_launcher: ^6.3.0 Expand Down 3 change...
Encountering Issue While Trying to Add an Image in a Flutter Project Question: I am experimenting with a flutter web project, (might not make a difference but worth mentioning), i want to add an image but i get an error every time, bytedata = await image.toByteData(); if (bytedata ...
Image: Flutter dev tools running in Visual Studio Code Step 5 – Testing We did a lot of testing as we worked on the changes to the application. Once we had things in a state we were happy with, and we were getting close to wrapping up our three days o...
Hi Lain , I appreciate your help, my powershell is fine as a matter of fact I've been researching the internet all over to find a solution to a problem that I am getting in Flutter I don't know if your familiar or not but thats how this issue started because the erro...
AVFoundation is the framework in iOS that lets you perform video editing. Add overlays and animations to your videos in this AVFoundation tutorial!
projects. You have to add the include path, the libraries and if you are aiming to have a cross-platform project, you need to account for Windows, macOS and Linux operating systems separately. Well, there are a couple a methods to simplify this a bit which I’ll describe in this ...