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fix(ymap): use correct property to store model occluder flags Dec 20, 2024 ynv fix(ynv): fix previous commit Sep 19, 2024 ytyp fix(ytyp): error if no selected vertices in extension update operators May 6, 2025 .gitattributes chore: add extension manifest ...
If the 3D model is too complex, it is best to use a 3D modeling software to reduce the complexity of the exported geometry. For instance, in Blender, you can unsubdivide the mesh or use the limited dissolve feature to eliminate unnecessary vertices and edges separating flat regions. If expo...
"blender": (2, 80, 0), "location": "View3D > Sidebar > Item Tab", "description": "Align Selected Objects to Active Object", "warning": "", "doc_url": "{BLENDER_MANUAL_URL}/addons/object/align_tools.html", "category": "Object", } import bpy from bpy.types import...
Merge:removes duplicated vertices according to threshold value. Randomize:create a random of the components according to seed. Component XY:allows to chose how the component object is parametrized. Default is‘Adaptive’that automatically calculate the Bounding Box of the object. For more control chose...
An openframeworks add-on to painting the giraffe and others thing. Maintained by CaterTsai Last updated 8 years ago 8 Categories: Animation, Graphics ofxDisplayStackObject Addon OpenFrameworks addon that allow dealing with "DisplayObjects" in a similar way Flash does. Each DisplayStackObject has its...
Triangulate vertices from structured light scans committed on 25 June, 2014 merge apitaru ofxSmoothLines OpenFrameworks addon for drawing antialiased lines at 60fps on iOS devices committed on 24 June, 2014 Fixed spelling of 'Smoothe' to 'Smooth' ofxDepthStreamCompression simple frame diff + en...
"blender": (2, 80, 0), "location": "View3D > Sidebar > Ivy Generator (Create Tab)", "description": "Adds generated ivy to a mesh object starting " "at the 3D cursor", "warning": "", "doc_url": "{BLENDER_MANUAL_URL}/addons/add_curve/ivy_gen.html", ...
In contrast to modeling, when animating there are not that many options to manipulate keys on an f-curve like you can with the vertices on a geometry. That is whereAnimAidecomes in. There are some Blender options to manipulate keys, butAnimAideopen the door to new possibilities. Not only...
Holding down alt key will snap the point being drawn / edited to the a) Bézier points of the splines within all the curve objects in the view b) vertices of the selected objects (if there are fewer than 1000 vertices) c) the face under the mouse pointer of the selected objects (if ...