- 👀 I’m interested in Unity Game devloppement <!--- Paul-1379/Paul-1379 is a ✨ special ✨ repository because its `README.md` (this file) appears on your GitHub profile. 0 comments on commit dd0f6a2 Please sign in to comment. Footer...
Learn more about how customized files appear on GitHub. 85 changes: 85 additions & 0 deletions 85 Assets/Packages/MeshSlicing/Demo/Demo.cs Original file line numberDiff line numberDiff line change @@ -0,0 +1,85 @@ using UnityEngine; using Random = UnityEngine.Random; using System;...
現在您已深入瞭解使用遙測資料的基本概念,以及 ARM 範本有什麼樣的功能,是時候將 Azure Digital Twins 預製專案新增至 Unity 專案中了。 遵循此程序的步驟來啟動並執行預先建立的 Unity 場景:從GitHub 英文英文 複製或下載該專案。在[專案] 面板中,開啟 [資產] > [場景] > [支援場景] > [ModuleStar...
True to its name, the plugin simplifies the process of adding bones to all your models, including those with non-humanoid designs. Auto Rig Pro also lets you export any skeletons you create using the tool to Unity, Unreal Engine, and Godot game engines, making it a useful addition to any...
Help make your Unity app or game an even better experience on Apple platforms. Learn how you can add Apple technologies directly to your...
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If so, you need to use the Spine URP shaders, the normal shaders with multiple passes will not work. In the Spine URP shaders package you can find an example scene Outline Shaders URP. See the documentation page section here: spine-unity Runtime Documentation: URP Shaders Extension UPM ...
unity 游戏引擎 加载 bundle 实例化 转载 mob64ca14031c97 8月前 217阅读 .NET List<T>Conat vsAddRange 最大的不同在于AddRange改变了它所调用的列表,而Concat创建了一个新的List。因此它们有不同的用途。 Concat也是一种适用于任何IEnumerable的扩展方法,并返回一个IEnumerable,你需要一个.ToList()来产生一...
Web Android iOS Windows Unity In this article Sample code Prerequisites Setting up Object model Show 8 more Get started with Azure Communication Services by using the Calling SDK to add voice and video calling to your app.In this quickstart, you learn how to start a call using...
Some time ago I needed to make a forest. My trees were prefabs and I tried to use Unity's tree-brush tool - but it didn't work so I decided to make my own tool. This is the result: To replicate this custom tree-brush tool you first need to add a plane which will act as a ...