To install the project as a Git package do the following: In Unity, open Window -> Package Manager. Press the + button, choose "Add package from git URL..." Enter "https://github.com/madsbangh/EasyButtons.git#up
1. Open your Unity project 2. Go to `Window` -> `Package Manager` 3. Click `+` and select `Add Package from git URL` 4. Enter `https://github.com/huggingface/unity-api.git` 5. Once installed, the Unity API wizard should pop up. If not, go to `Window` -> `Hugging Face API...
ImagickKernel::addUnityKernel ImagickKernel::fromBuiltIn ImagickKernel::fromMatrix ImagickKernel::getMatrix ImagickKernel::scale ImagickKernel::separate ImagickPixel (class) ImagickPixel::clear ImagickPixel::destroy ImagickPixel::getColor ImagickPixel::getColorAsString ImagickPixel::getColorCount ImagickPixe...
Open the Unity Package Manager, and click the “+” button in the top-left corner : and add the following url: https://github.com/RealityStop/Bolt.Addons.Community.git For BOLT use branchbolt-mainwith this url: https://github.com/RealityStop/Bolt.Addons.Community.git#bolt-main (for mo...
Using FairyGUI in Unity: * Place a UIPanel in scene by using editor menu GameObject/FairyGUI/UIPanel. * Or using UIPackage.CreateObject to create UI component dynamically, and then use GRoot.inst.AddChild to show it on screen. --- Version History --- 3.4.0 - NEW: Add multi-display su...
Go to Window -> Package ManagerClick + and select Add Package from git URLEnter https://github.com/huggingface/unity-api.gitOnce installed, the Unity API wizard should pop up. If not, go to Window -> Hugging Face API WizardEnter your API key. Your API key can be created in your ...
Open the Package Manager (under Window -> Package Manager). Click the "+" icon, and select "Add package from disk...". Browse to the directory this package is installed at and open the package.json file. Alternatively you can add the package using the Git URL (Code->HTTPS). ...
This is differet from the standard RxNet implementation but better suited to the Unity environment.Scheduler.MainThread runs under Time.timeScale's influence. If you want to ignore the time scale, use Scheduler.MainThreadIgnoreTimeScale instead....
AvatarLib uses the Unity Package Manager (UPM) for version control. You can install the library by: Start the Package Manager fromWindow -> Package Manager Press the+icon andAdd package from git URL... Enter the URL:https://github.com/poi-vrc/AvatarLib.git?path=Packages/com.chocopoi.vrc...
Project This is an archived project. Repository and other project resources are read-only. Add linux-il2cpp module Hello, Would it possible to add the Linux-IL2CPP component to the list of default components? It is available since Unity 2019.3.5f1 and 2020.1.0b1. ...