HRESULT AddBuffer( [in] IMFMediaBuffer *pBuffer ); 参数 [in] pBuffer 指向缓冲区的 IMFMediaBuffer 接口的指针。 返回值 该方法返回 HRESULT。 可能的值包括(但并不限于)下表中的项。 展开表 返回代码说明 S_OK 方法成功。 E_INVALIDARG NULL 指针参数。 注解 对于未压缩的视频数据,每个缓冲区应...
Adds a buffer to the end of the list of buffers in the sample. Syntax C++ Copy HRESULT AddBuffer( [in] IMFMediaBuffer *pBuffer ); Parameters [in] pBuffer Pointer to the buffer's IMFMediaBuffer interface. Return value The method returns an HRESULT. Possible values include, but are not...
Add a buffer to an IOStream. virtual IOReturn addBuffer( IOStreamBuffer *buffer); Parameters buffer Overview Adds an IOStreamBuffer to an IOStream. It will be added to the end of the buffer array, so the buffer ID of existing buffers will not change. See Also Managing buffers in an ...
PrtBuffer PrtBuffer Methods AddBuffer AttachGutterHelper Dispose Equals EvaluateGutterHelper ExtractTexture ExtractToMesh Finalize FromFile GetHashCode GetObjectByValue LockBuffer LockBufferSingleArray op_Equality op_Inequality PrtBuffer raise_Disposing
midiInAddBuffer 函式會將輸入緩衝區傳送至指定的開啟 MIDI 輸入裝置。 此函式用於系統獨佔訊息。 語法 cpp MMRESULTmidiInAddBuffer( HMIDIIN hmi, LPMIDIHDR pmh, UINT cbmh ); 參數 hmi MIDI 輸入裝置的控制碼。 pmh 識別緩衝區之MIDIHDR結構的指標。
midiInAddBuffer函数将输入缓冲区发送到指定的打开的 MIDI 输入设备。 此函数用于系统独占消息。 语法 C++ MMRESULTmidiInAddBuffer( HMIDIIN hmi, LPMIDIHDR pmh, UINT cbmh ); parameters hmi MIDI 输入设备的句柄。 pmh 指向用于标识缓冲区的MIDIHDR结构的指针。
publicbool EventBuffer::addBuffer(EventBuffer $buf) 将buf参数中提供的缓冲区中的所有数据移动到当前EventBuffer的末尾。这是一个破坏性的添加。来自一个缓冲区的数据移动到另一个缓冲区。但是,不会发生不必要的内存复制。 参数 buf 源EventBuffer对象。
PrtBuffer raise_Disposing ReleaseGutterHelper Resize Save ScaleBuffer UnlockBuffer UpdateUnmanagedPointer Properties Events PrtCompressedBuffer PrtEngine Query RenderStateManager RenderToEnvironmentMap RenderToSurface Resource SamplerStateManager SamplerStateManagerCollection SaveUserData ShaderLoader SimplificationMesh Sk...
-1 onBuffer.allocate(num[, unsafe]). Several reasons: That is a bit harder to grep and to automatically find all the places where you (or someone else) is using unitialized Buffers. That flag changes the behaviour of a function in an unobvious way (I have seen people failing to underst...