This is the 4-wire resistive touch screen firmware for Arduino. Works with all Arduinos and Teensy Adafruit invests time and resources providing this open source code, please support Adafruit and open-source hardware by purchasing products from Adafruit! Contributing Contributions are welcome! Please ...
If you are using an Arduino-shaped microcontroller,check out our TFT shield version of this same display, with SPI control and a touch screen controller as well. Pinouts The 2.8" and 3.2" TFT display on this breakout supports many different modes - so many t...
This is a library for the Adafruit STMPE610 Resistive touch screen controller breakout http://www.adafruit.com/products/1571 Check out the links above for our tutorials and wiring diagrams These breakouts use SPI or I2C to communicate Adafruit invests time and resources providing this open source ...
The touchscreen is fully analog/resistive. It can be read using our Arduino/CircuitPython drivers. The connections are as follows: YD onboard.TOUCH_YDor ArduinoA4 XL onboard.TOUCH_XLor ArduinoA5 YU onboard.TOUCH_YUor ArduinoA6 XR onboard.TOUCH_XRor ArduinoA7 The 8-bit LCD interface is no...
Treedix 2pcs 0.91 inch OLED Display Module White Blue Color Display I2C Interface SSD1306 OLED Screen Driver DC 3.3V~5V Compatible with Arduino Raspberry Pi TFT LCD, LCD Module TFT Touch Screen Display, 4-Wire Serial Peripheral Interface ILI9488 HD ...
Adafruit 12 x Capacitive Touch Shield for Arduino - MPR121 Adafruit NeoPixel FeatherWing - 4x8 RGB LED Add-on For All Feather Boards Adafruit NeoPixel FeatherWing - 4x8 RGB LED Add-on For All Feather Boards Adafruit Flex Cable for Raspberry Pi Camera - 1 meter Add $11.60current price ...
virtual void fillScreen(uint16_t color); // Optional and probably not necessary to change virtual void drawLine(int16_t x0, int16_t y0, int16_t x1, int16_t y1, uint16_t color); virtual void drawRect(int16_t x, int16_t y, int16_t w, int16_t h, uint16_t color...
#include "Arduino.h" #include "Print.h" #else #include "WProgram.h" #endif #include "gfxfont.h" /// A generic graphics superclass that can handle all sorts of drawing. At a /// minimum you can subclass and provide drawPixel(). At a maximum you can do a ...
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