Return to senderYou killed an Infected Worker with his own barrel!2020/08/11 16:31:200.96 The Bank always wins in the endReach the Bank for the first time.2022/03/30 15:20:500.85 Up to the eyeball in debtBeat the game with the maximum debt remaining.2022/03/30 15:20:501.94 ...
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Return to SenderKill an enemy troop by deflecting one of the enemy's projectiles in any game mode.2013-07-29 22:14:390.98 Troll HunterKill a troll with any hero in any game mode.2013-07-29 22:14:390.59 Dragon SlayerKill a dragon with any hero in any game mode.2013-07-29 22:14:...
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sender=None, from_char_id=self.char_id, from_char_name=Char(self.char_id).mc.name, to_char_id=to_char_id, from_win=msg.self_win, standard_drop=standard_drop, target_server_url=target_server_url, )return(msg, standard_drop)
a他总是乐意帮助我们 He is always glad to help us[translate] awe can go to there by subway together 我们可以去那里乘地铁一起[translate] aname of sender 发令者的名字[translate] ato your picture 对您的图片[translate] a登临泰山沿途可饱览绚丽的风光 Ascends a height to get a broad view Taisha...
achievement.trig(22,1)ifnotself.equip.upgrade_to: achievement.trig(23,1)returnstuff_needs 开发者ID:yaosj,项目名称:sanguo-server,代码行数:35,代码来源:item.py 示例2: got_plundered defgot_plundered(self, from_char_id, from_char_name, from_win, standard_drop):iffrom_win: ...
Use the GET endpoint of the User Achievements section of Swagger to verify the achievement is in the database. Notes and future improvements UserId is currently hard coded to Learner in demo sender. Use the UserAchievements CRUD endpoints to remove Achievement "Learner" for User "1" in between...
Time to throw all pretense aside and just... KILL YOU ALL!") then C_Timer.After(3, function() core:sendMessage("Step 4: Complete") core:getAchievementSuccess() end) step4Complete = true end end end end -- function core._669.Events:CHAT_MSG_MONSTER_YELL(self, message, sende...
@@ -187,17 +188,17 @@ private void OnGameListViewSearchForVirtualItem(object sender, SearchForVirtualI return; }var text = e.Text.ToLowerInvariant(); var text = e.Text; int startIndex = e.StartIndex;Predicate<GameInfo> predicate;