imagine if you had a game with just three ability scores: physical, mental, and social. And imagine, in that system, ability scores are used as the first step in action resolution like they are in D&D. That means that when a player comes up with an action, the GM simply has to ...
The pattern of factor loadings looked normal and the g factor explained 26 percent of the variance. Using this method, g scores for 1,369 individuals were derived. Scores on this factor were saved and standardized (M = 0, SD = 1) for further analysis. We were then faced with the ...
RSA times were evaluated using four scores: (a) best time, (b) worst time, (c) accumulated sprint time (sum of the eight sprints), and (d) sprint decrease score and/or fatigue %: Sdecr (%) = 100 − ((fastest sprint time × 8) (cumulative sprint times × times)) × 100) ...