Hanan, The Virtual Museum: Interactive 3D Navigation of A Multimedia Database, The Journal of Visualization and Computer Animation (3): 183- 197, 1992.Miller G,Hoffert R,Chen S E,et al.The Virtual Museum: Interactive 3D Navigation of a Multimedia Database.Journal of Virology. 1992...
In addition, a certain degree of reality is created by virtual reality technology and an immersive experience through head-mounted devices is provided to users. In this paper, we take Chinese bronzes as the research objects. We first use 3D laser scanners to obtain bronze models ; then, we ...
Heritage Science (2024) 12:348 https://doi.org/10.1186/s40494-024-01464-2 Heritage Science RESEARCH Open Access Gamification of virtual museum curation: a case study of Chinese bronze wares Zhaokang Li1, Qian Zhang2, Jiayue Xu2, Chuntao Li2,3* and Xi Yang1,3,4*...
The development of network technology is promoting the process of digitalization. The digital museum, an emerging museum display mode, is gra... Q Zhuang,W Xu,D Yang,... - 《Journal of Sensors》 被引量: 0发表: 2022年 Augmented reality in the dynamic world of virtual tourism The issue ...
we present the VIRTUE system which allows curators to easily set up virtual museum exhibitions of static and dynamic 2D (paintings, photographs, videos, etc.) and 3D artifacts. Visitors may navigate through the virtual rooms, inspect the artifacts and interact with them in novel ways. Participants...
Created at the dawn of the social networking era, the International Museum of Women (IMOW) is an online museum that has consistently harnessed online technology in the service of its mission. Recognizing that online technology is evolving and ever changing, the museum must be flexible, adapting ...
At the University of Illinois 1960, Dr. Donald Bitzer developed PLATO (Programmed Logic for Automated Teaching Operations), which offered a computer assisted instruction system. In 1969, US Department of Defense commissioned ARPANET (The Advanced Research Projects Agency Network), or the Internet as ...
This study offers a systematic literature review on the application of Convolutional Neural Networks in Virtual Reality, Augmented Reality, Mixed Reality, and Extended Reality technologies. We categorise these applications into three primary classifications: interaction, where the networks amplify user engagem...
Correction to: A Virtual Museum Installation for Time Travel Adeola Fabola, Sarah Kennedy, Alan Miller, Iain Oliver, John McCaffery, Catherine Cassidy, Jo Clements, and Anna Vermehren Correction to: Chapter "A Virtual Museum Installation for Time Travel" in: D. Beck et al. (Eds.): ...
The 9862A plotter operated in all four quadrants. Under the control of a Peripheral Control Function Block, the x-y plotter could automatically scale data, generate words as well as numbers and set up both axes complete with labels and tick marks. It sold for $2,780. ...