Character Creator(CC)是一款用以製作擬真外觀、即時動態專用的 3D 人形角色工具。CC 透過臉部和身體滑桿變形,自定義服裝設計、動畫和素材 FBX 輸出,為 Unreal 與 Unity 遊戲引擎遊戲的角色設計提供完整製作流程。 無與倫比的 PBR 視覺效果與 Allegorithmic Painter、Substance、3D Coat、Quixel、Unreal 或 Unity 以及...
以四边形构成的角色具有完整的身体绑定与脸部变形,并对实时动画系统进行最佳化。甲尚科技的实时动画技术包含全身动态捕捉、动作编辑、布料物理模拟与先进的曲线动态编辑,用户可在 CC 中创作任何拟人或风格化的生动角色,更可以透过 FBX 格式将角色及其动作输出至其他主流 3D 工具。
Import Skin Weights (仅限 FBX) 精通Blender、Maya 或 3ds Max 的开发人员可以选择通过将任何穿衣的 CC 角色导出为 FBX 文件来增强蒙皮权重,而不是从布料模板传输蒙皮权重或在 Character Creator 中分配蒙皮权重。在他们喜欢的软件中优化皮肤权重后,这些皮肤权重调整可以使用 FBX 导入功能无缝导入回 Character Creator。
Tested Character Creator version: 4.4 Tested 3DxWare version: 10.8.18 Supported platforms: Windows SpaceMouse Character Creator Navigation Object Mode Target Camera Mode Auto Rotation Center Selected Item Rotation Center Horizon Lock Rotation Lock Learn more Character Creator Views Fit View Sta...
As technology has changed and advanced, 3D character creation has improved as well. In general, there are two main methods for modeling and sculpting you’ll encounter today. Polygon modeling By far, polygon modeling has become the most prominent form of 3D creation, being used in majority of...
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嵌入式 Smart Hair 系统旨在为游戏和电影中的数字人提供最逼真且性能友好的头发、眉毛和胡须。基于发片的毛发网格体积小,纹理分辨率经济,并且实时渲染效率高。高度灵活的渐变色和高光变化由 Smart Hair Shader 提供支持。组件设计允许您自由地将不同的头发和胡须元素组合成独特的发型。胡须和眉毛可以动态地适应任...
使用Character Creator 4 中现在提供的令人兴奋的新工具,3D 角色创建变得更加有趣。取得 r Character Creator 4 - https://bit.ly/3b16Wcw加入我们的3D周报: https://bit.ly/3lpfvSm取得 BLENDER 插件: https://bit.ly/3jbu8s7查看Unity3D Bundles: https://bit, 视频播放
Source character blending–Blend two source characters from a library to create your own unique 3D character. Customize character features–Customize and fine-tune your 3D character from a catalog of over 100 body types, outfits, hairstyles, and physical attributes in a few simple steps. Select an...
The Smart Hair, including the eyebrows and beards, can be exported along with the character to external 3D tools for animation. However, since the skin weight settings are not included, the hair's morphing sliders will be exported for further use in 3rd party applicati...