./2048 -n 4x6patt -b 2048 -t 1000 # block size is 2048 ./2048 -n 4x6patt@2 -@ 0,32768 -b 16384 -t 1000 # also works together with multistageSimilar to the carousel shaping, restart is a technique that uses the states recorded in the previous episode to restart the game, to ...
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When I dismiss the GameViewController, the scene “update” (onEnterFrame) still running, to prove that the scene has not been killed And after several time present the GameViewController, the app will lag becoz too many SKScene is running. So please (self.view as! SKView).presentScene(n...