I thought it might be fun to try to predict the starters for the 2028 game, now five years away. (Can you believe 2028 is five years away? Time is a flat circle, people.) There will be some crossover with last
“I think it’s really cool because football is a great game that has given me so much, and I want to make sure everyone gets the same experience that I got growing up,” said Mahomes, adding that some flag footballers were “a little faster" than him. Former N.F.L. tight end Ro...
The Los Angeles Games proposal is for a six-team Twenty20 cricket tournament for men and women. T20 is a short format of the game. "The inclusion [of these sports] ... will allow the Olympic movement to engage with new athletes and fan communities in the United States and globally,...
not just for us, but for the world. Our Olympic sport programme, in itsentirety, reflects this belief,” said LA28 Chairperson Casey Wasserman. “We are excited toembark ongame-changing collaborations with major professional leagues that will unlock massive opportunities ...
在游戏库服务领域,微软和索尼继续保持其市场领导地位,预计2024年的订阅用户总数将达到8200万。云游戏作为订阅市场中的一个引人注目的部分,2024年的收入预计将达到37亿美元,并在2028年增长至58亿美元。这一增长将主要由Xbox Game Pass Ultimate和PlayStation Plus Premium等混合服务推动,而纯云平台如亚马逊Luna+在...
Global game console shipments declined by -4.7% to reach 40.8 million units in 2022 due to supply chain constraints and macro economic uncertainties.
不过,这将主要由 Xbox Game Pass Ultimate 和 PlayStation Plus Premium 等混合服务驱动,而亚马逊 Luna+ 等纯云平台到 2028 年仅占订阅总收入的 3%。预计到 2024 年底,付费游戏订阅总数将达到 1.68 亿,到 2028 年将增至 2.03 亿(不包括游戏内订阅)。同时,到 2028 年,270 亿美元的游戏订阅支出将占...
【新智元导读】2028年,如果微软用上核聚变,外加超强AI研发,必将是全球的game changer。颤抖吧,人类!2028年,微软将要靠「可控核聚变」为超强AI供能。当地时间周三,核聚变初创公司Helion宣布,微软已同意从首座核聚变发电站购买电力。值得一提的是,OpenAI创始人Sam Altman还是这家公司的早期投资者,这意味着什么...
The most important statistics Video game market revenue worldwide 2019-2029 PC game software revenue share worldwide 2024, by category Online PC gaming market value worldwide 2011-2028 Global game developers working on projects for selected platforms 2025 ...
微软持续推动的"GameCore"开发者平台,旨在消除Xbox与PC间的开发壁垒。斯宾塞去年向Polygon表示,正考虑在Xbox平台引入Epic商店等第三方市场,这种开放姿态预示着未来Xbox可能走向PC化。关键问题在于:游戏开发将针对特定平台,还是构建统一生态?微软需要确保现有游戏库的延续性,可能通过构建Xbox模拟器实现PC兼容性。