2. In a big frying pan over medium heat, warm the olive oil. Toss in the minced garlic and sauté for about 1 minute until the aroma is mouthwatering. 3. Add the heavy cream and bring to a simmer. Reduce the heat and stir in the Parmesan cheese until the sauce is smooth. Season w...
Living Bomb can no longer hit or spread to dead targets. Living Bomb's explosion will no longer damage breakable crowd-controlled targets. Living Bomb will prefer being applied to targets not in breakable crowd control. Fixed an issue that allowed Arcane Mages to generate 2 Spellfire Spheres at...
5,9 GB BPM: Bullets Per Minute (Playtonic Friends) 5,1 GB Return to Monkey Island (Devolver Digital) 4,7 GB [SET] PJ Masks: Heroes of the Night - Complete Edition (Outright Games) 4,7 GB The Hand of Glory (Meangrip Studio) 4,5 GB [SET] Nexomon + Nexomon: Extinction - Complet...
By introducing a lighter 5-minute penalty, we aim to discourage players from deliberately leaving games they don’t want to play, while not impacting those who may have a technical issue or an urgent need to step away from the game which they can resolve by the time the queue suspension i...
- Demolition: Bomb Truck moves slower. - Demolition: Changed countdown timer of each mine drop special power. AT Mines – 5 minutes; Demo Traps – 6 minutes; Cluster Mines – 7 minutes. - Demolition: Doplhin (anti-ground kamikaze plane) weapon damage increased. ...
Unique, one-time lootable treasures in Azj-Kahet are no longer on a 60-90 minute public respawn. They now spawn for and are available personally for each player until looted. Fixed an issue with Sureki Zealot's Insignia where healing from player pets and guardians was not reattributed to ...
Developers’ notes: The intent of these changes is to balance the overall length of the dungeon against the timer, while rewarding players for prioritizing high-threat enemies. The adjustments to Viq’goth aim to even out damage across all armor types and eliminate a frustrating aspect of the ...
Developers’ notes: The intent of these changes is to balance the overall length of the dungeon against the timer, while rewarding players for prioritizing high-threat enemies. The adjustments to Viq’goth aim to even out damage across all armor types and eliminate a frustrating aspect of the ...
Developers’ notes: The intent of these changes is to balance the overall length of the dungeon against the timer, while rewarding players for prioritizing high-threat enemies. The adjustments to Viq’goth aim to even out damage across all armor types and eliminate a frustrating aspect of the ...
By introducing a lighter 5-minute penalty, we aim to discourage players from deliberately leaving games they don’t want to play, while not impacting those who may have a technical issue or an urgent need to step away from the game which they can resolve by the time the queue suspension ...