Paul: I think it's completely inappropriate for children as young as 2 years old to play what are essentially video games. Even if the games are educational, the same skills can be taught in traditional ways-by reading books to children, for example. And it would be beneficial to interact...
Kelly: I agree that very young children shouldn't be exposed to videos. However, I believe that older children can benefit from watching certain videos, especially those that showcase animals or provide unique insights not easily encountered in everyday life. These videos can be educational and ...
I agree that educational computer games can be beneficial for very young children aged 2-8 years old, as long as they are used in moderation. On one hand, these games present an engaging and interactive way for young children to gain exposure to foundational academic concepts like numbers, le...
Andrew I think it's completely inappropriate for children as young as 2 years old to play what are essentially video games.Even if the games are educational, the same skills can be taught in traditional ways——by reading books to children, for example.And it would be beneficial to interact...
aged 2 to 8 years and often involve basic math and reading skills,presented in a fun, game-like style. Some people say that this results in children spending too much time looking at computer screens. Do you think it's a good idea for very young children to play educational computer ...
aged 2 to 8 years and often involve basic math and reading skills, presented in a fun, game-like style. Some people say that this results in children spending too much time looking at computer screens. Do you think it's a good idea for very young children to play educational computer ...
However, as educational institutions, universities and colleges have an obligation to provide a wide range of knowledge to their students to help them develop academically and socially. More and more businesses require people who are not only specialists in their fields, but also skilled in social ...
教育价值:From an educational perspective从教育的角度来看, these games encourageimagination and creativity想象力和创造力,as well asconcentration, logical thinking and problem solving也培养注意力、逻辑思维和问题解决能力,all of which are useful skills outside the gaming context. For example, many video ...
While the negative effects ranging from addiction, increased aggression and various health consequences such as strain injuries get far more media coverage than the positives, there is now a wealth of research which shows that video games can actually be put into educational use and affect the ...
students will get exposure to distinctive perspectives and at the same time learn how to accept different points of view and find common ground in this process. Such an educational experience will not only be helpful for their future study but also beneficial to them when they have to deal wit...