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-- the first one is stoke, the second is fill --><svgiconname="clock"color="#8A99B2 r-#1C2330"width="100"height="100":fill="false"></svgicon> width / height Specify the size of icon. Default value is16px / 16px. Default unit ispx...
Set limit of the time elapsed between each key stroke to distinguish between human typing and barcode scanner. Barcode scanner is determined by how fast between each key stoke. Argument is number of milliseconds. this.$barcodeScanner.setSensitivity(200)// sets barcode scanner recognition sensitivity...
17 + @change="(value) => onStokeDataChange(value as string[])" 18 18 /> 19 19 </template> 20 20 src/pages/dashboard/detail/index.vue +1-1 Original file line numberDiff line numberDiff line change @@ -26,7 +26,7 @@ 26 26 theme="primary" 27 27 mode="date"...
<!-- the first one is fill(default), the second use stroke --> <svgicon name="clock" color="#8A99B2 r-#1C2330" width="100" height="100" ></svgicon> <!-- the first one is stoke, the second is fill --> <svgicon name="clock" color="#8A99B2 r-#1C2330" width="100" ...
也可以点击acesstoke查看 2.安装cesium yarn add cesium vite-plugin-cesium 在package.json中看到安装信息则表示安装好啦,如下图: 3.引入cesium 在vite.config.ts中引入cesium,如下图: import { defineConfig } from 'vite' import vue from '@vitejs/plugin-vue' ...
// viewbox 视口的区域 0,0到100,100 <svg :width="radius" :height="radius" viewBox="0 0 100 100" version="1.1" xmlns="http://www.w3.org/2000/svg"> // r:半径 cx/cy:圆心坐标 <circle class="progress-background" r="50" cx="50" cy="50" fill="transparent" /> // stoke-dash...
options.circleWidthstokeWidth of the circle progress bar10Number options.varyStrokeArrayvaryStrokeArray of the circle progress bar if you want wide rangingnullArray options.circleLinecapcircleLinecap of the circle progress bar'''round','' options.maxValuemaxValue of the progress bar100Number ...
npm i vue-image-markup or yarn add vue-image-markup Usage First import the Editor component inside your Vue component. import Editor from 'vue-image-markup'; Vue Then you'll be able to use Editor component. Example: You must give your editor componentref,which will help you to call the...