E:/AndroidSdk/jre\bin\java.exe -Xmx4096M -Dcom.android.sdkmanager.toolsdir=“E:/AndroidSdk/sdk\tools” -Dfile.encoding=UTF8 -jar “D:\Program Files\Unity2017.4.40\Editor\Data\PlaybackEngines\AndroidPlayer/Tools\sdktools.jar” - stderr[ Error:Invalid command dx ] stdout[ ] exit code: ...
E:/AndroidSdk/jre\bin\java.exe -Xmx4096M -Dcom.android.sdkmanager.toolsdir=“E:/AndroidSdk/sdk\tools” -Dfile.encoding=UTF8 -jar “D:\Program Files\Unity2017.4.40\Editor\Data\PlaybackEngines\AndroidPlayer/Tools\sdktools.jar” - stderr[ Error:Invalid command dx ] stdout[ ] exit code: ...
注意:最新版本的tools下没有android.bat命令,打包会报Error:Invalid command android错误 报错6 CommandInvokationFailure: Unable to list target platforms.Please make sure the android sdk path is correct. See the Console for more details. E:\software\Java\jdk8\bin\java.exe -Xmx2048M -Dcom.android.s...
而且这个还只是DX9的版本,还有另一个DX11的版本,应该更牛逼,但是我的显卡和系统不支持,看不了…… http://codeanimo.com/projects/watersimulation/directx11/ 这是那位作者在Unity Forum的原帖:http://forum.unity3d.com/threads/166810-Water-Simulation-DirectX 分享28赞 venusblood吧 帆2002 【倒垃圾】xunity...
I/ACodec ( 4027): In onAllocateComponent create compenent, codec name: OMX.IMG.MSVDX.Decoder.AVC D/SurfaceUtils( 4027): connecting to surface 0x7977c20010, reason connectToSurface I/MediaCodec( 4027): [OMX.IMG.MSVDX.Decoder.AVC] setting surface generation to 4123649 ...
Uncaught translation error: java.lang.IllegalArgumentException: already added: Lcom/google/atap/tangoservice/IOnFrameAvailableListener$Stub; UNEXPECTED TOP-LEVEL EXCEPTION: java.lang.RuntimeException: Translation has been interrupted at com.android.dx.command.dexer.Main.processAllFiles(Main.java:615) ...
Error:Invalid command dx exit code: 64 UnityEditor.Android.Command.WaitForProgramToRun…… 这个属于Unity官方对SDK的支持BUG。我是把Unity升级为2018.4.10 f1后就没有这个问题了。 Unity历史版本下载地址—— https://unity.cn/releases 里面有更新日志,说这个BUG在后期被修复了 ...
UnityEditor.RuntimeClassRegistry usedClassRegistry, UnityEditor.BuildReporting.BuildReport report) (at C:/buildslave/unity/build/Editor/Mono/BuildPipeline/PostprocessBuildPlayer.cs:186)UnityEditor.HostView:OnGUI()解决方案删除aar中的libs/classes.jar报错3Error: [Temp\StagingArea\AndroidManifest-main.xml:...
Unity android构建失败-无效命令dx请尝试以下操作:Unity〉Preferences〉External Tools。2取消选中所有内容,...
Unity will be dropping support for precompiled shaders, DX9 SM2.0 GPUs, and DX11 FL9.3 GPUs Unity 5.2 includes support for Windows 10, and the array of Universal Windows Platform (UWP), allowing targeting of multiple devices ranging from phones to tablets to PCs to Xbox. Unity is coming to...