Every type of unit is strong, neutral, or weak against other types. For instance, most cavalry troops are effective against melee squads but have trouble fighting ranged units. The only exceptions to this rule are controllable siege weapons like cannons. ...
"mods.Amulet.explicit.#% increased Duration of Elemental Status Ailments on Enemies", "mods.Amulet.explicit.#% increased Elemental Damage with Weapons", "mods.Amulet.explicit.#% increased Energy Shield Recharge Rate during Flask Effect", "mods.Amulet.explicit.#% increased Evasion Rating", "mods....