The game itself works properly, but instead of the confirmation of success/failure, I get "Uncaught TypeError: LRU is not a constructor". I have tried installing all the LRU libraries I could with NPM, nothing helps. I have successfully ran the same DB connection code in a ...
constLRU=require('lru-cache'); is{ default: LRUCacheConstructor }when used from app directory andLRUCacheConstructorwhen used from pages not sure yet which side the fix should be - next, node-lru-cache or mysql2 There was a PR in lru-cache recently (isaacs/node-lru-cache#266) adding E...
$ npm --version /usr/lib/node_modules/npm/lib/es6/validate-engines.js:31 throw err ^ TypeError: LRU is not a constructor at Object.<anonymous> (/usr/lib/node_modules/npm/node_modules/semver/classes/range.js:188:15) at Module._compile (node:internal/modules/cjs/loader:1241:14) at Mod...
When I ran the app, there was an error and the app did not load: I know there is a GoogleService-Info.plist in resources folder but for some reason it is not working. I think this error is really related to Google login service and we should disable this feature for testing ...