键盘事件的键值(KEY_NUMLOCK、KEY_ESC、KEY_1、KEY_A),定义在input-event-codes.h、 鼠标事件的位置信息(REL_X、REL_Y),滚轮信息(REL_WHEEL),定义在input-event-codes.h、 触摸屏事的地位置信息(ABS_MT_POSITION_X),slot信息(ABS_MT_SLOT)定义在input-event-codes.h value:事件的值,对事件更具体地描述...
structinput_event {structtimeval time; __u16 type; __u16 code; __s32 value; }; type: #defineEV_SYN 0x00#defineEV_KEY 0x01//按键#defineEV_REL 0x02//相对坐标(轨迹球)#defineEV_ABS 0x03//绝对坐标#defineEV_MSC 0x04//其他#defineEV_SW 0x05#defineEV_LED 0x11//LED#defineEV_SND 0x1...
Linux系统struct input_event结构体分类型(鼠标、键盘、触屏)详解与例子 一、概述Linux系统是通过输入子系统来管理输入设备(如鼠标、键盘、触摸屏、游戏摇杆)的。配置了内核支持且安装对应驱动后,当系统接入输入设备,会在/dev/input下生成对应设备文件,下图是鼠标、键盘在不同情况下/dev/input的设备文件。当输入设备有...
inputstructevent按键rel代码 查看/dev/input/eventX是什么类型的事件,cat/proc/bus/input/devices 设备有着自己特殊的按键键码,我需要将一些标准的按键,比如0-9,X-Z等模拟成标准按 键,比如KEY_0,KEY-Z等,所以需要用到按键模拟,具体方法就是操作/dev/input/event1 文件,向它写入个input_event结构体就可以模拟...
public int eventId { get; set; } Property ValueTypeDescription Int32 RemarksEvents are assigned running IDs when they are put on an event queue (see QueueEvent(InputEventPtr)).See AlsoInvalidEventId handledDeclarationpublic bool handled { get; set; } ...
#define input_event_usec __usec #endif __u16 type; __u16 code; __s32 value; }; The ifdeffery is to support 64-bit `time_t`. The patch I gave you replaces direct references to the `struct timeval time` member, which is
Learn more about the Microsoft.MixedReality.Toolkit.OpenVR.Headers.VREvent_InputActionManifestLoad_t in the Microsoft.MixedReality.Toolkit.OpenVR.Headers namespace.
+++ b/input.c @@ -209,9 +209,9 @@ char ts[32]; time_t t; - t = event->time.tv_sec; + t = event->input_event_sec; strftime(ts,sizeof(ts),"%H:%M:%S",localtime(&t)); - printf("%s.%06ld: %s",ts,event->time.tv_usec, ...
public struct DeviceConfigurationEvent : IInputEventTypeInfo Fields baseEventDeclarationpublic InputEvent baseEvent Field ValueTypeDescription InputEvent TypeDeclarationpublic const int Type = 1145259591 Field ValueTypeDescription Int32 Properties typeStatic...
public struct DeltaStateEvent : IInputEventTypeInfo RemarksAvoids having to send a full state memory snapshot when only a small part of the state has changed.Fields baseEventDeclarationpublic InputEvent baseEvent Field ValueTypeDescription InputEvent ...