附加判定:若时间不到50年,且default_endgame_early_start_triggers(见上)为假,则本次判定中虫群和肃正的权重为0。 每次危机触发事件的权重如下: 什么都不发生的权重为120; 当有全局flagendgame_crisis_early_start时该项的权重降低至1 发生索林原虫入侵的权重为10; 当游戏设置中的天灾种类为虫群时,权重×3 ...
所以有些后续的可能事件我没有见到。欢迎指出错误或者帮助补全信息。确实觉得这是一个制作非常精良的MOD 。事件链连贯有趣。敌人强大而非无敌,比起原版的所谓“end game crisis”更有终盘危机的感觉。墙裂要求P射找作者买下来然后9.99! 9楼2017-03-17 10:52 收起回复 ...
The AI is more likely to vote for a Custodian when there is some sort of crisis going on, which can be a Marauder crisis, end-game crisis, “Become the Crisis”-crisis or any of the other things that can happen.当发生某种危机时,AI更有可能投票给一位守护者,这些危机可能是大可汗危机、...
crisis_type=any #终末危机类型(any随机contingency肃正协议prethoryn索林原虫unbidden高维入侵) name="8e35dd21f2f967c498e9fe923d26212f" #名称 ironman=yes #铁人模式 mid_game_start=25 #中期危机(25指2225年) end_game_start=50 #终末危机 victory_year=100 #胜利年份 design={ #设定的帝国,包括游戏自带...
If either an endgame crisis takes place or an empire with the Galactic Nemesis ascension perk reaches crisis level 5, the enclave will disappear. Empires with the Teachers of the Shroud origin will receive 50 Zro and a choice between +10% monthly Influence or Unity for 20 years. Mercenary...
This flag bypasses all of the checks for the endgame start date in the endgame crisis trigger code, which allows any endgame crisis (depending on your other actions) to be triggered prior to the endgame start date. The base chance is approximately >95% for any crisis to occur on a ...
End Game Crisis[edit]End-Game Crises fleets are now significantly tougherEnd-Game Crises now occur later on average, with the earliest appearances of the Prethoryn Scourge and Unbidden being delayed by at least 50 years compared to 1.1Extradimensional Invaders will now reinforce more aggressively...
42Crisis Manager - End-Game Edition (3.9.¢)后期天灾难度调整器新mod还未测试能不能用至少开局测试了一会没崩溃应该没问题说不定有未知bug43更多特质与思潮和飞升槽的数量mod8理念槽位与开局选择30特质44更好的飞升特质mod飞升特有特质加强45Additional Traits更多特质mod更多新特质选择49Guaranteed Paragons - ...
Intercepted Transmission crisis.1010 Galactic Power Surge crisis.1008 The Unbidden crisis.1007 Long live the Queen! crisis.105 Brood-Queen Captured crisis.252 New Brood crisis.250 Hole in the Void crisis.234 The End of the Scourge crisis.211 Feral Prethoryn Sighted crisis.121 Someone...
\n此选项决定在没有['concept_endgame_crisis']或['concept_war_in_heaven']存在的情况下,游戏在哪一年可以结束。§I得分§!最高者将会获得胜利。不过此后玩家仍可继续游戏。将滑条拉到最大数值将会关闭胜利计时。\n\n将此滑块设置到最大值将会禁止所有类型的定期胜利。" FE_END_GAME: "末期事件起始" FE_...