此处使用的是BSI Shaders光影包,效果基本令人满意,水面反射生动,光照与投影细致, 不过水面以下的倒影实在是太过浓重,下界的沙尘暴一样的雾气颜色也比较单一。 利用基于fabric的sodium和iris shaders模组,使得Minecraft在加装光影包后的FPS得到极大的提升,帧率在10~20帧之间浮动,一般在14帧左右(下界会高一点),有时候...
目前官方表示可自定义修改光影参数,已经计划中了 有人反映官网下载的安装器无法安装的,可以直接在modrinth模组平台下载的就是官方下载下方的按钮 https://modrinth.com/mod/iris 截图效果: Iris相关链接: 官网:https://irisshaders.github.io/download.htmlGitHub:https://github.com/IrisShaders/Iris/releases作者赞...
neoforge/src/main/java/net/irisshaders/iris/mixin/forge MixinItemBlockRenderTypes.java 2 changes: 1 addition & 1 deletion 2 build.gradle.kts Original file line numberDiff line numberDiff line change @@ -8,7 +8,7 @@ val MINECRAFT_VERSION by extra { "1.21.1" } val NEOFORGE_VERSIO...
地平线4k测试 版本: 1.20.1-Fabric0.16.7mod: Distent Horizons wi zoom sodium indium FAbric API Iris SHAders光影: iterationT 3.2.0#mod #我的世界 #mc视觉盛宴 #游戏日常 #mc 16 12 收藏 1 举报发布时间:2024-10-18 16:44 全部评论 大家都在搜: 卿出于蓝 ... 太震撼我了,真好像在一个行星...
"FCL-Minecraft光影升级:Iris Shaders与Oculus不全解析" 1.4万 -- 3:43 App FCL启动器现在已支持钠 3.5万 26 3:37 App 不需要OptiFine的链接纹理 13.4万 24 0:12 App 我的世界光追开启 12.3万 63 0:29 App 【Fabric】最有效的优化mod,将FPS提升4倍!渣机也能流畅玩MC 1.6万 3 3:11 App 铷是...
So now they're recommending all users move over toModrinth, an open source mod hosting platform, that works directly with many popular Minecraft launchers likePrismthat work great. Here's a shot I took with Iris, Sodium and Complementary Shaders v4: ...
我只能说,如果显示屏分辨率达到4k,完全不需要抗锯齿甚至可以少一些渲染质量的,Iris+Sodium好用。低于4k...
取代optifine得等mojang愿意把1.8.x的PVP机制移植到新版本再说吧 Update:Sodium有forge移植版了,叫...
Note: Other mods which are compatible with Sodium 0.5.1 should also be compatible with Sodium 0.5.2, with some notable exceptions (such as Iris Shaders.) You may have to wait for an update from the authors of those mods. Changes Fixed a problem where chunks would not render in front of...
However – as well as it’s a huge yet – in terms of optimisation, Continuum drops a little bit brief contrasted to several other Minecraft shaders on this listing. You’ll absolutely wish to run this with Sodium and IrisShaders to get the most performance, but...