Simulations and games showed greater retention over time by students than conventional classroom instruction and students reported more interest in simulation activities than conventional activities. Student learning was believed to be deeper rather than just superficial learning; however, Romme, 2002, ...
Simulating various aspects of professional environment and real industrial processes, allows to train students apply the obtained theoretical knowledge and solve problems emerging in their professional activity. For the design of educational games, the results suggest that the challenge of the game should...
For the first session, students were recruited from a baccalaureate nursing program via e-mail to participate in the pilot simulation games. Participation in the first session was voluntary. Participants were all (fundamental-level) first semester nursing students from one clinical group of seven stud...
This article discusses the effects of simulation games in the education of students and the skills and abilities that they obtained after participating in discipline-based on the online or outline simulation programs. These applications may be individual or components software of e-learning platforms. ...
Drive around the city in your school bus and pick up students. Follow the arrow to find the students... 177 34 Dices Test your luck by rolling the dices. In this classic dice game, your goal is to try to earn the high... 249 48 A Knight In The Park Defeat hordes of giant...
Cesim is the world’s leading provider of multilingual, multidisciplinary business simulation games. With over 20 years improving the business acumen & holistic skills of 500K+ students at 600+ organizations worldwide, Cesim plays a unique role in shapin
Simulation games in business policy courses: Is there... M. A. (1997): Simulation games in business policy courses: is there value for students?, "Journal of Education for Business", Vol. 72, No. 3, ... Walters,Bruce,A.,... - 《Journal of Education for Business》 被引量: 65发表...
We find that 10 players per group (5 sellers, 5 buyers) keeps the game moving at a comfortable pace for students and generates strong data results. No matter the group size, students will only be shown the three highest bids and the three lowest asks in the table. However, with more pl...
An experimental study on the effects of a simulation game on students’ clinical cognitive skills and motivation Simulation games are becoming increasingly popular in education, but more insight in their critical design features is needed. This study investigated the ... MEW Dankbaar,J Alsma,EEH Ja...
Self-paced learning: Business simulation games can be used to provide self-paced learning opportunities, which can be especially beneficial for students who prefer to work at their own pace and style. Supporting blended learning: Business simulation games can be used to support ...