Hello, I’m currently using common ui for my menus and everything works great in terms of menu navigation . I would like to reroute some controller input to the game to recreate a “Dark Soul menu type”. I tried the “Set …
实现的选择:如 InputMode,提供了多种不同的选择方式; 对扩展开放:这些方式可以自由添加,不许修改源码; 其他... 缺点 客户必须了解不同的 Strategy:如 InputMode,我们必须知道每一个子类代表什么意思才能正确调用,因此这三个子类的命名,很“直观化”:FInputModeUIOnly,FInputModeGameAndUI,FInputModeGameOnly; 增...
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Specify an explicit soft input mode to use for the window, as per WindowManager.LayoutParams#softInputMode WindowManager.LayoutParams.softInputMode. C# 复制 [Android.Runtime.Register("setSoftInputMode", "(I)V", "GetSetSoftInputMode_IHandler")] public virtual void SetSoftInputMode(Android.Views...
Set Active Scene Sets the scene as the target for new GameObjects created through scripts. For more information, see SceneManager.SetActiveScene. Save Scene Saves the scene that you selected. Save Scene As Opens your file browser so you can choose where and how to save the scene. Save All...
【Android】文本输入框弹出的同时软键盘也弹出,不需要点击两次才弹出软键盘window.setSoftInputMode解决,在项目手机中,点击某个view弹出一个包含editText和发送组件的Dialog。
FileProviderUI Foundation GameController GameKit GameplayKit GLKit HealthKit HealthKitUI HomeKit Iad IdentityLookup IdentityLookupUI ImageIO Намерения IntentsUI IoSurface JavaScriptCore LocalAuthentication MapKit MediaAccessibility MediaPlayer MediaToolbox Сообщения MessageUI Металл...
This function sets the default input mode when the window gets focus. Syntax 复制 BOOL Edit_SetInputMode( HWND hwndCtl, int nInputMode, ); Parameters hwndCtl The window for which the input mode will be set. nInputMode The input mode to which the window will be set. The possible val...
Save and load stockpile settings. See the gui/stockpiles for an in-game GUI to this plugin. copystock Copies the parameters of the currently highlighted stockpile to the custom stockpile settings and switches to custom stockpile placement mode, effectively allowing you to copy/paste stockpiles easi...