graphics adapter, and to less extent on the processor performance. Because these benchmarks are synthetic, they may not truly represent gaming performance. However, they still can be used to estimate whether one processor will perform faster or slower than another CPU in games and other 3D ...
His progress in PMU7 was definitely faster than it was in PMU6, but it was still slow-going, up until the rollback where it almost ceased completely. He liked to RP from time to time as well, and considered his closest friends from there to be CrazyPika and houndor1. Eventually, he...
Our security solutions include theKaspersky Security Network(KSN), which provides a response to suspected threats much faster than traditional methods of protection. KSN has more than 60 million Kaspersky Security Network volunteers worldwide. This security cloud processes over 600,000 requests every sec...
but a property of the network in which it executes. This is often misunderstood: partition tolerance is not something we have a choice about designing into our systems. If you have a partition in your network, you lose either consistency (because you allow updates to both sides of the ...
aAn interpreter translates high-level instructions into an intermediate form,which it then executes. In contrast,a compiler translates, high-level instructions directly into machine language. Compiled programs generally run faster than interpreted programs. The advantage of an interpreter,however,is that ...
Because of symmetry, Z(2) is the complex conjugate of Z(1), and therefore only the first two complex values are stored. For the in-place forward transform, SFFTCM is called with real array X as the input and output. Because SFFTCM expects the output array to be of type COMPLEX, the...
Based on these factors, plus the fact that it is an extremely fun title to load and play, we set out to find the best way to benchmark it. Unfortunately for the most part automatic benchmark modes for games are few and far between. Partly because of this, but also on the basis that...
UniTask does not use threads and SynchronizationContext/ExecutionContext because Unity's asynchronous object is automaticaly dispatched by Unity's engine layer. It achieves faster and lower allocation, and is completely integrated with Unity.You can await AsyncOperation, ResourceRequest, AssetBundleRequest...
Exiting Standby is faster than exiting Hibernation. If the computer is in Standby for an extended period or if the battery reaches a critical battery level while in Standby, the computer initiates Hibernation. When Hibernation is initiated, your work is saved to a hibernation file on the hard ...
By itself, this option does not enable the compiler to generate faster multi-word fetch/store instructions on double and quad precision data. The -dalign option does this and invokes -f as well. Use of -dalign is preferred over the older -f. See Section , -dalign. Because -dalign is...