I checked the Playback devices and noticed that the device "NVIDIA HDMI Output - NVIDIA High Definition Audio" showed as "Not plugged in". I've tried many things but no luck so far to bring the audio to my TV. Here are some of the steps I've already done: ...
NVIDIA High definition output not plugged in? 5 Aug 2009 Sep 2009 geologeek 15y Dear all, sorry in advance as this has probably been answered many a time before - but searches do not show anything! I have the Aspire 6930G that was only bought as i was informed that it wa...
Solutions to Fix the NVIDIA Output Not Plugged in Error If you want to resolve the NVIDIA Output not plugged in error on Windows, you can read this post. It will show you 2 useful solutions to resolve this issue. Read More The End Is your NVIDIA Control Panel not working? For example,...
Fixed a bug in a barrier optimization that allowed some back-to-back copies to run unordered September 9th, 2020 - Windows 452.28, Linux 450.56.11Fixes: Fixed a bug in a SPIR-V optimization that may cause conditional blocks to not execute Fixed a bug where calls to vkGetRandROutputDispl...
Btw I got one of those a couple months ago; would allow you to bypass your soundbar's vanilla ARC port and route the tv's eARC output into the soundbars HDMI-IN instead. Effectively allowing for all codecs to pass for much, much cheaper than one of those HD Fury people have been ...
Known Issues Expand
Updating the power supply in P700/P710 is not always a matter of simply purchasing a new supply and you're done. The aux GPU power cabling is separate from the supply, and that could also require updating to take advantage of whatever PSU you're trying to install (again, dependin...
Somebody having installed CUDA through yum is a possibility, as I’m not the only one with sudo access to the system. (I always use the run file method). The output for sudo yum list nvidia-* is Loaded plugins: refresh-packagekit, rhnplugin, security ...
IGD - Forces integrated (Intel) graphics as primary. Graphics output during POST only available on integrated graphics. We've seen requests for allowing the integrated graphics to be primary without having the issue with the discrete GPU being disabled. I believe this feature...
// This vertex and pixel shader applies a 3 x 3 blur to the image in// colorMapSampler, which is the same size as the render target.// The sample weights are 1/16 in the corners, 2/16 on the edges,// and 4/16 in the center.sampler colorSampler;// Output of DofNear...