一、多重采样抗锯齿技术(multisampling anti-aliasing) 1、抗锯齿技术种类分类 全屏反锯齿 超级采样抗锯齿 多重采样抗锯齿 覆盖采样抗锯齿 可编程过滤抗锯齿 2、多重采样抗锯齿技术详解 首先看下面这幅图,左右对比了采样多重采样抗锯齿技术和不采用的效果对比: 图一 采样多重采样抗锯齿技术前后对比 可以看出,左图...
MSAA 英文缩写MSAA 英文全称multisampling Scene/Screen Anti-aliasing 中文解释多重采样抗锯齿 MSAA意思,MSAA的意思,MSAA是什么意思?爱站小工具网缩写频道为您提供有关于MSAA的解释和缩写,多重采样抗锯齿的英文缩写是什么
2) RSAA Random Sampling Anti aliasing 随机采样抗锯齿3) SSAA Super-Sampling Anti-aliasing 超级采样抗锯齿4) doubly serrate 重锯齿的5) multi-sample-frequencies 多重采样频率6) antialiasing setting 抗锯齿设点补充资料:超级 1.谓越级擢升。 2.跨越阶蹬。 3.特别;超出一般等级的。 说明:补充...
The issue I've run into is with antialiasing; I want all my polygons and lines to be antialiased, but they're coming out jagged. I'm positive the Galaxy Nexus supports antialiasing (I've seen it in other apps), so I'm sure I'm doing something wrong. I've been up and down Go...
Antialiasing using hybrid supersampling-multisampl 优质文献 相似文献 参考文献 引证文献Object Space EWA Surface Splatting: A Hardware Accelerated Approach to High Quality Point Rendering buffers and textures; color compression; double rate Z and stencil; double sided stencil; supersampling and multisampling...
Using Antialiasing See Also Demonstrates how to use the GraphicsDeviceManager to enable antialiasing for your game. The CheckDeviceMultiSampleType method determines what kind of antialiasing your game computer supports. Antialiasing is the process of smoothing the edges of triangles by averaging ne...
FXAA - http://www.codinghorror.com/blog/2011/12/fast-approximate-anti-aliasing-fxaa.html SMAA - http://www.iryoku.com/smaa/ and http://mrhaandi.blogspot.com/p/injectsmaa.html But they would be CPU bound atm. But I always thought maybe this can be an option to toggle on if you are...
(GLFWwindow* window,intkey,intscancode,intaction,intmode);voidmouse_callback(GLFWwindow* window,doublexpos,doubleypos);voidscroll_callback(GLFWwindow* window,doublexoffset,doubleyoffset);voidDo_Movement();// CameraCamera camera(glm::vec3(0.0f,0.0f,3.0f));boolkeys[1024];GLfloatlastX =...
一、多重采样抗锯齿技术(multisampling anti-aliasing) 1、抗锯齿技术种类分类 全屏反锯齿 全屏反锯齿(full scene Anti-aliasing,简称FSAA),也称全屏抗锯齿,它指的是利用反锯齿技术对输出到显示器的满屏画面信号进行放大与采样分析并重新制作满屏画面信号输出至显示器,而不是对画面某一部分使用反锯齿技术。全屏反锯齿对...
一、多重采样抗锯齿技术(multisampling anti-aliasing) 1、抗锯齿技术种类分类 全屏反锯齿 全屏反锯齿(full scene Anti-aliasing,简称FSAA),也称全屏抗锯齿,它指的是利用反锯齿技术对输出到显示器的满屏画面信号进行放大与采样分析并重新制作满屏画面信号输出至显示器,而不是对画面某一部分使用反锯齿技术。全屏反锯齿对...