Specifications Electric Yes Accessories Type In-Ear Gaming Headphones With USB yes Model Number Microsoft Xbox Wireless Headset Compatible Microsoft Model Xbox One,xbox,Xbox One S,Xbox One X,XBOX SERIES X,Xbox Series S Compatible Brand/Model MicrosoftView more ...
Use the Xbox Accessories app to fine-tune the audio controls, including equalizer settings, bass boost, auto-mute sensitivity, and mic-monitoring levels. Pair directly to your console with Xbox Wireless radio without the need for a dongle, cable, or base station and connect to your mobile devi...
Microsoft's new Xbox Wireless Headset, the latest must have accessory to join the Xbox family, is available today in most worldwide Xbox markets at select retailers,
The new Xbox Wireless Headset doesn’t support active noise cancelling, as the Surface Headphones do. Remember that while the new headset carries the Xbox name, Microsoft’s Xbox brand applies to both Windows PCs, the Xbox, and even other consoles. The new headset will work on ...
Xbox One,xbox,Xbox One S,Xbox One X,XBOX SERIES X,Xbox Series S Description Report Item Specifications: Compatible Brand/Model: Microsoft Accessories Type: In-Ear Gaming Headphones Battery Life: Up to 15 hours Connectivity: Xbox Wireless, Bluetooth, USB C Noise Cancellation: Auto-mute and voice...
Microsoft has launched a dedicated wireless headset for itsnext-gen consoles. Simply dubbed the ‘Xbox Wireless Headset’, the headphones are designed in a way that will ensure“true-to-life”audio for games and will put users right in the middle of all the action. ...
The fit of the headphones. has a detachable cable ∅ Microsoft Xbox Wireless Headset: Not applicable ✖Razer Kaira With a detachable cable you can use alternative cables, and if the cable is pulled it will pop out instead of breaking. weight 312 g 332 g We consider a lower weight ...
Microsoft Spatial Sound 的開發人員指引,Microsoft 在 Xbox、Windows 和 HoloLens 2 上空間音效的平台層級解決方案,可啟用環繞和提升許可權音訊提示。
Microsoft 空间音效是 Microsoft Xbox、Windows 和 HoloLens 2 上的平台级空间音效支持解决方案,同时支持环绕和提升(高于或低于侦听器)音频提示。Windows 桌面 (Win32) 应用以及受支持平台上的通用 Windows 平台 (UWP) 应用可以利用空间音效。 空间音效 API 允许开发人员创建从 3D 空间中的位置发出音频的音频对象。
使用Xbox One 开发工具包 (XDK) 游戏的ISpatialAudioClient接口时,必须先调用EnableSpatialAudio,然后再调用IMMDeviceEnumerator::EnumAudioEndpoints或IMMDeviceEnumerator::GetDefaultAudioEndpoint。 否则将导致 Activate 调用返回 E_NOINTERFACE 错误。EnableSpatialAudio仅适用于 XDK 游戏,无需为在 Xbox One 上运行的通用 ...