Visual Effects/Particles Bug Fixes Tag this mod About this mod Physically accurate, true Havok collisions for melee. Procedural, physics-based hit reactions. Weapon trails. Hitstop and camera shake. Recoils when hitting certain materials. Supports both first person and third person, as well as oth...
However, it does not negate Status Effects, which can still damage through the block. When a melee weapon is drawn by performing a melee attack while using a primary or secondary weapon, blocking is automatic assuming enemies are attacking within the blocking angle. However, if a melee ...
and all peds will ignore all combat commands, along with EVERYTHING else. These are the odds that a ped will listen to the script, so set to 1/[60] or something if you want odd fights here and there, but all the peds to completely ignore the player's shocking actions. Effects like...
08/10/22 === v2.0: - Added 2 new custom melee weapon effects on 2 melee weapon from Last Stand version: shovel & pitchfork. Shovel now has explosion type & pitchfork has fire breath Linked Content Mod Calamity Trigger(Melee) v2.2 Complete...
"Z Warrior Chronicles" is an independent project being worked on by Xatoku based off of the popular Dragonball Z franchise by Akira Toriyama. This project has been going since early April 2011, and has gone through many revisions along the way, but the story elements are now being worked on...
Code for changing hitbox display to remove graphic effects that obscure hitboxes. Heart Shield (Powershield Storing) by Schmooblidon Spotdodge and Roll Frame Data and Tier Lists by ssbm_low Situations When Directional Inputs Buffer by housefromtn Mechanics of Mashing Out of Grab by Sycorax ...
Effects: Whenever the holder is at 50% HP or below, they will take 33.3% less damage from all damage-dealing moves. This does not affect direct damage moves like Dragon Rage and Seismic Toss. Item: Scrambler Mod of Origin: Crossover Chaos V2 Fling BP: 10 BP Effect: Makes holder immune...
While an injection mod modifies code at some place slightly, adding a command to point to ("branch" to) new custom code which is stored elsewhere. The game then executes the custom code, and then goes (branches) back to where it left off (where it was before it left to execute the ...
On top of this, though, it has some very unique effects. When you hit certain sleeping NPCs and enemies with the Dreamcatcher, you can trigger certain storylines, open up new areas, and even nab crafting materials for weapons like the Crescent Moon Bow. To get several weapons in the game...
Original upload 13 June 202411:15PM Created by sn0wsh00 Uploaded by sn0wsh00 Virus scan Some files not scanned Tags for this mod Replacer Models/Meshes Textures Related to Movies/TV/Books/Other Games Visual Effects/Particles Tag this mod ...