44 016.blender技巧篇扩展中文版016-在网格上打孔 Punch Holes In Meshes 01:12 015.blender技巧篇扩展中文版015 - 凹斜面轮廓Concave Bevel Profile 01:33 014.blender技巧篇扩展中文版014 -提高渲染速度插件 Increase Your Render Speed With The Auto Tile A 01:07 013.blender技巧篇扩展中文版013 -弹性球...
144.blender每日小技巧144 -如何用破裂修改器在一分钟内撕裂布料 How To Tear Cloth In One Minute With Frac, 视频播放量 49、弹幕量 0、点赞数 4、投硬币枚数 2、收藏人数 2、转发人数 1, 视频作者 贺笨笨7296, 作者简介 分享开源免费软件blender 软件知识 业精于勤荒于
How to Make a Money Clip in Blender: Hello people. I am going to show you how to make a money clip in blender. If you are new to blender you should read this
1、如何在 Blender 创建印花玻璃杯第一部分 How to Engrave Glass in Blender: Part 1由 Admin 于 周二 三月 24, 2015 9:08 pm如何在 Blender 创建印花玻璃杯第一部分How to Engrave Glass in Blender: Part 1By Filippo VenieroIntroduction 介绍Blender development continues day on day, with each version ...
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Modeling hair in Blender can be surprisingly easy. This quick, foolproof workflow will show you how to create your first hairstyle today, easily adjust it or optimize it for a game engine.
on 3D printing projects or designing objects with an inner cavity. In this guide, we will walk you through the process of hollowing out an object in Blender using practical tips and techniques. Follow along, and you'll soon be able to master the art of making a blender hollow out object...
Just because the grease pencil lineswithin Blenderare small or large relative to the object, doesn't mean the paths will be that way in Illustrator, so when you set up the grease pencil,the thickness scale should remain around 1.00 (equates to about 1pt stroke)...
In Object mode, duplicate the first glass (Shift+D) and call it "flute". Press the backslash(/)key (Blender shows only the selected mesh), add a flute image to the background and, in Edit mode, scale the mesh until it has the right proportions. Press the backslash(/)key again to ...
whatever it has selected. So once you download your material, you just come over here to the export settings and right here where it says export to we have a whole plethora of different programs that we can actually export to. So of course, unreal, 3d max, unity, blender, cinema 4D. ...