An early BioWare employee, and key part in the development of Baldur’s Gate, was designer James Ohlen. “Myself and a group of friends were among the first employees at BioWare,” James recalls, “and we all drove down to Edmonton for the interview. They told us they were working on...
It is argued that games like Baldur's Gate I and II cannot be properly understood without reference to the fantasy novels that inform them. When historicised, the genre of fantasy reveals an implicit reliance on notions of race and moral alignment. The ways these notions re-appear in ...
These first-time selections include Baldur’s Gate 3 (#8), Cyberpunk 2077 (#33), Sea of Thieves (#70), Doom Eternal (#81), 13 Sentinels: Aegis Rim (#84), Diablo IV (#86), and WWE Smackdown! Here Comes the Pain (#100). The rest of Dexerto’s “These Are the 100 Best ...