This package comes with a spec, api tooltips, and tools for GLSL. GLSLC Tool Usesglslc, which makes use of the system's OpenGL driver to compile the files (not recommended anymore, prefer to use GLSLANG, see below) To make the GLSLC menu working either modify your zbstudio'scfg/user...
xcb_void_cookie_t xcb_create_window (xcb_connection_t *c, /* Pointer to the xcb_connection_t structure */ uint8_t depth, /* Depth of the screen */ xcb_window_t wid, /* Id of the window */ xcb_window_t parent, /* Id of an existing window that should be the parent of the ...
The following code examples illustrate the differences in coding techniques between Visual Basic 6.0 and Visual Basic 2008. Drawing a Simple Line The following code demonstrates drawing a line on a form at run time. In the Visual Basic 6.0 example, the Line method is used; it takes the X an...
1 Computer Graphics Programming in OpenGL with C++, First Edition 英文PDF下载 1.1 书籍简介 本书提供了有关使用 C++ 在 OpenGL 中进行现代 3D 图形着色器编程的分步说明及其理论基础。它适用于计算机科学图形课程和有兴趣掌握 3D 图形技能的专业人士。它采用4 色“自学”格式设计,带有大量示例和详细说明。探索...
Graphics programming involves, perhaps more than nongraphic programming, a good deal of memory management. This paper emphasizes the use of structures and unions creatively in declaring memory for use in graphics programs, which will help in keeping track of information that, in graphics programming,...
The examples are provided as verbosely commented Arduino .ino files, and for anyone not familiar with Arduino, the .ino files are just C++ code where setup() function is executed once in the beginning of the program and loop() function is executing in an infinite loop once per frame. The...
OpenGL 4.0+ shader programming in C++, with instructions for both PC/Windows and Macintosh. Illustrates every technique with running code examples. Everything needed to install the libraries, and complete source code for each example is provided and fully explained. Includes step-by-step instruction...
allows for this to be done on a per frame basis. For instance, in a game application, it is best to surround the game loop with begin and end events to profile per frame. More information and examples on the Intel® VTune™ Profiler Frame API can be found in theFrame API ...
in mastering 3D graphics skills. It has been designed in a 4-color, “teach-yourself” format with numerous examples and detailed explanations. Every shader stage is explored, starting with the basics of modeling, lighting, textures, etc., up through advanced techniques such as tessellation, ...
Don't use this function in your driver. D3DKMTCreateOverlay The D3DKMTCreateOverlay function creates a kernel-mode overlay object. D3DKMTCreatePagingQueue D3DKMTCreatePagingQueue is used to create a device paging queue that can be used to synchronize with video memory management operations for the...