StringFormat format = StringFormat.GenericDefault; //默认的文本格式 gp.AddString(stringText, family, fontStyle, emSize, origin, format); //向路径添加文本字符串 //g.FillPath(new SolidBrush(Color.Black), gp); g.DrawPath(new Pen(Color.Red), gp); //把路径画出来 g.Dispose(); } 运行效果...
private void Setup() { GraphicsPath textPath = new GraphicsPath(); textPath.AddString(displayString, FontFamily.GenericSerif, 0, 75, new Point(10, 50), new StringFormat()); textRegion = new Region(textPath); backgroundBrush = new TextureBrush(new Bitmap("CoffeeBeanSmall.jpg"), WrapMode...
AddString GraphicsPath::AddString 方法會將字串的外框新增至此路徑。 (多載 2/3) AdjustableArrowCap 建立具有指定高度和寬度的可調整箭號線條上限。 箭號線條上限可以填滿或未填滿。 中間的內嵌預設為零。 ApplyEffect Bitmap::ApplyEffect 方法會將指定的效果套用至現有的 Bitmap 物件,以建立新的 Bitmap 物件。
() myGraphicsPath.AddArc(0, 0, 30, 20, -90, 180) myGraphicsPath.StartFigure() myGraphicsPath.AddCurve(myPointArray) myGraphicsPath.AddString("a string in a path", myFontFamily, _ 0, 24, myPointF, myStringFormat) myGraphicsPath.AddPie(230, 10, 40, 40, 40, 110) myGraphics.DrawPath...
(); myGraphicsPath.AddArc(0,0,30,20,-90,180); myGraphicsPath.StartFigure(); myGraphicsPath.AddCurve(myPointArray); myGraphicsPath.AddString("a string in a path", myFontFamily,0,24, myPointF, myStringFormat); myGraphicsPath.AddPie(230,10,40,40,40,110); myGraphics.DrawPath(myPen, my...
AddBezier贝塞尔路径,AddString字符串路径等。 这些路径添加进去了,当然是看不着的,我们可以用Graphics类里的DrawPath函数把路径的轨迹描述出来,用画笔。 看示例:privatevoidformPaint(Object sender, PaintEventArgs e) { Graphics graphics=e.Graphics; Pen pen=newPen(Color.FromArgb(0,255,0),2); ...
myGraphicsPath.AddArc(0, 0, 30, 20, -90, 180); myGraphicsPath.AddCurve(myPointArray, 3); myGraphicsPath.AddString(L"a string in a path", 18, &myFontFamily, 0, 24, myPointF, &myStringFormat); myGraphicsPath.AddPie(230, 10, 40, 40, 40, 110); myGraphics.DrawPath(&myPen, &my...
Var_Path.AddString(Var_Str, Var_FontFamily, (int)FontStyle.Regular, 50, new Point(0, 0), new StringFormat()); PointF[] Var_PointS = Var_Path.PathPoints;//获取路径中的点 Byte[] Car_Types = Var_Path.PathTypes;//获取相应点的类型 ...
(0, 0, 30, 20, -90, 180); myGraphicsPath.StartFigure(); myGraphicsPath.AddCurve(myPointArray); myGraphicsPath.AddString("a string in a path", myFontFamily, 0, 24, myPointF, myStringFormat); myGraphicsPath.AddPie(230, 10, 40, 40, 40, 110); myGraphics.DrawPath(myPen, my...
gpText.AddString(...); //取得path的外接矩形,做这一步的目的是为了控制后面需要的点的变换方程 RectangleF rectText = gpText.GetBounds(); PointF[] points = gpText.PathPoints; PointF[] pointsTmp = new PointF[points.Count]; for(int i=0; i < points.Length; i++) ...